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Alistair

01/13/2021 12:08 PM 

OC Biography - Alistair Deoiridh

"Keep looking down on others and you won't see the feet above you."—Alistair Deóiridh| General Information |✫ Name: Alistair Deóiridh✫ Alias(es): Pink Panther✫ Estimated Age: Unspecified✫ Race: Cambion✫ Gender: Male  ✫ Mortal Heritage: Astrallèn✫ Sexual Orientation: Heterosexual✫ DOB: May 4th, 1993 L.E✫ Background: Working as a private investigator and hired aid under the auspices of the New Halon D.S.S paramilitary, Alistair is the son of the syndicates military director, formerly known as Sileas Deoiridh and the esteemed alchemist and colonel, Jethro Curtis whom was often romanticized as "the One Whom Carries the World Upon His Shoulders". Assimilated into the regime at a young age, he was party to the destruction of the R.O.A.E Gate as well as the defeat of the Abyssal Lords and Abyssal King, Creonus Proángelos.—• History: The notion of a union between man and daemon being a taboo was an understatement, but the inclusion of romance, love, mutual respect and adoration was another thing entirely. Alistair was what became of this union - a dualistic soul known to the world as a cambion, the grim reminder of an Old World plague that left the earth scarred and the human spirit broken. Though many centuries have passed, the wounds still linger and fester through humanities prejudice of this unnatural race of humans mutated beyond natural sense. An Astrallèn to the expansionist nation of Astrallè, Alistair was born within the snowy capital of New Halon - the seat of administrative power throughout the country as a centralized, oligarchical government built on the foundations of smaller assimilated nations. Establishing the Department of Sovereign Services from the primordial soup of various organizations, once martial law was declared, the D.S.S gained sovereignty of the state in reverence to their militarization against the threats that plagued this New World - the Daemon. Gwyn Valentino, a prominent member within the board of directors, was delegated to oversee military policy and solidified her seat of power through this sovereignty before forwarding the militarization of cambion in the name of Astrallè, with the instatement of the Black Orchestra Program. No more than fifty years prior, Civil War ravaged the region of Hod during the societal schism between Astrallè and the church over the ultimate fate of the cambion and their corruption of the Holy Land. With the decree of the Grand Inquisitor, the church of SoD launched several Crusades to purge the cambion and reclaim the Holy Land from Astrallèic rule. Though formidable, they were ultimately unsuccessful, as the Sanctum of Decorum were driven back to the heart of the region, New Canaan, where the city was razed, its people routed and the Grand Inquisitor executed by an experimental Astrallè reinforcement composed of militarized cambion  - The Black Orchestra Division. Bloodied and broken, the Sanctum of Decorum scattered throughout the nation, a shell of its former self with its people impoverished and their cause deadened, but not quite defeated. Before having been dealt such a debilitating blow, the Sanctum of Decorum split into an opposing doctrine, which caused a break in communion over theological, ethical and political differences, also shared by a SoD alchemical healer turned Astrallèn War Hero - the Man Who Held the World Upon His Shoulders, Jethro Curtis. Prior to his enlistment, he researched and studied the otherworldly phenomenon of the Everblossom Trees - the Sefirot of the Deep coupled throughout the depths of the earth and afflicted the Old World with a miasmic daemonic plague from an undercroft called, The Abyssal Realm. Described as the Great Mirror, it reflected the Old World enveloped in an all encompassing darkness - the Will of the Abyss, quoted by Gwyn Valentino. Several decades after his participation in the Battle of New Canaan, Jethro became a father of two through his involvement with Gwyn Valentino, the mortal alias of Sileas Deoiridh, the Blind Pilgrim. During the SoD's infancy, there was a child by the name of Gwyn; impoverished and afflicted with the plague, who prayed to an Everblossom Tree in the form of an Old World Goddess within New Halon. At the eve of her death, the Goddess spoke to her, offering her a deal she couldn't refuse, before Gwyn voluntarily came under the possession of Sileas' embodied Pride and Lust for vengeance. Sileas was an Abyssal Lord; an Archdaemon of the Sefirot, the Deep City and its Abyssal Legion within the realms Dark Continent -  a construct of the Abyssal King to establish a connection between the Abyssal Realm and the New World. In the possession of power, in the likeness of the King Creonus, her primordial vessel acted as an umbilical cord between worlds, where utilizing this bridge permitted Creonus to facilitate the birth of his and her son through humanities collective negative energy for the purpose of recreating GOD. Binding Sileas' spirit to the Sefirot of New Halon, Creonus bound his daughter Udiya to New Canaan's Sefirot, where she evolved into an imperfect form that the Sanctum of Decorum sheltered and utilized its blood in an attempt to synthesize a cure for the plague, before later constructing artificial humans from its blood to aid their alchemical research and religious practices. To prevent the collapse of their order from the plague, the Sanctum of Decorum's founding members underwent a secret ritual under the behest of Udiya where they would partake in her defiled flesh, which would absolve all men of their sins and eradicate the plague, but at the expense of birthing a new affliction that corrupted newborn children, alas creating the cambion. The age of the daemon plague was destined to end, just as the societal schism would be several centuries later upon cambion emerging throughout society - a detail its founding members hadn't been privy to, but began to realize as their eroded humanity eventually gave way on their Day of Reckoning in the Battle of New Canaan. Sileas orchestrated a centuries old plan to prevent the unveiling of her son and utilized her dominion to gain intelligence and experience through various governmental proxies throughout Astrallè's history, before coming across an alchemist named Jethro Curtis - a mortal with profound spiritual power. Enthralled, she convinced him to join her pilgrimage of the Everblossom Trees and seal their corruption; her method of sabotaging the connection between the New World and the Abyssal Realm, but with the unintended side-effect of sending her into a comatose state for over the span of a year upon completion. Discovering her inhuman identity, once she awakened, he confronted her, only for Sileas to repay his kindness and loyalty with eldritch wisdom. Coming to accept these unknowable truths, Jethro lent his assistance to Sileas for his own personal reasons as the duo proceeded to dismantle the various remnants of Udiya's machinations throughout the Sanctum of Decorum. Establishing rapport with Astrallè's government through Sileas' various proxies, Jethro became a state certified alchemist which allowed Sileas to queue her seat of power within the Department of Sovereign Services, where she set in motion a Civil War to smoke out and finish off the SoD's founding members - the Apostles of Udiya. As Apostles, their longevity led to centuries of introspection whilst their bodies began to mutate and their spirits became home to their own nature as Abyssal Fledglings - humans who have consumed the flesh of an Archdaemon and serve as their Apostles. Having driven the spread of eldritch wisdom and occultism throughout the Sanctum of Decorum, her Apostles later resigned to their fates as Martyrs before they were confronted and dispatched during the Civil War by Jethro Curtis and Sileas Deoiridh, ending the conflict, but also unveiling the daemonic threat to Astrallè in the process. Taking advantage of the ensuing chaos, Sileas monopolised on her assets within Astrallè to secure her position on the D.S.S Board of Directors and assume control of the military as martial law was declared for several decades thereafter.Astrallè applied the research and materials founded by the SoD and culturally delved deeply within occultism to supplement their nations sovereignty and knowledge in magickal practices - as well as the belief in GOD. With their longstanding international trade agreement with Yesmar, Astrallè procured the resources necessary to manufacture weapons until tensions rose through territorial disputes between the two. Upon discovering Yesmar had been supplying goods and resources to SoD terrorists, Astrallè hadn't formally declared war, but accelerated the process of national recruitment for the Black Orchestra Program. New Halon began to promote and publicize their political agenda throughout the nation with various companies providing sponsorship to enlist - proxies of national interests. A company known as Intel-Gist; subsidiary of the D.S.S, funded the creation of EFA through its benefactor, Solomon Troy - an entrepreneur who built the militarized educational facility to prepare those sponsored and enlisted into the D.S.S for the BOP. Having garnered the attention of wealthy families down to various indigenous tribes, Sileas acquired the chessboard and the pieces required to finish what she started centuries ago, but found herself shaken by personal tragedy. As a child during these tumultuous times, despite his appearance, Alistair had a relatively normal upbringing with two loving parents as Sileas began to connect with him as a mother, but also anticipated his exemplary potential and acknowledged him as her trump card against the daemon. Whilst the territorial disputes persisted, a decade later, Sileas conceived her third child, Yuèliya - twin to Alistair, before Jethro Curtis, at peace, passed away several months later, devastating the pair. Following reports of Udiya's presence resurfacing throughout Astrallè, Sileas began questioning her own motivations for vengeance after losing her husband and contemplated her duties as a mother - to ensure the survival of her offspring at all costs. Vowing to protect his mother and little sister in his fathers place, Sileas suggested enlistment into the D.S.S, transferring into EFA to undergo the training for the BOP, which he obliged wholeheartedly with aspirations of becoming a hero like his father with his own mother as his sponsor. The EFA Founder, Solomon Troy was a wealthy, but principled man that believed in coexistence with cambion; his beloved foster daughter being a symbol of this ideal - Bethany Harper. Founding the EFA Project with this ideal in mind, corporate nevertheless forwarded it to promote its agenda for civilian militarization. Through the remnants of the SoD's opposing doctrine and broken communion during their Crusades, this birthed the New Hope Advent, established within New Halon whilst its influence; a product of Jethro Curtis' philosophies, built the foundations of Astrallè's divisive libertarian minority to challenge the governments authoritarianism and continued conflict with Yesmar. As a closet supporter of the NHA, Solomon inspired Bethany's interest in politics, her stance on the human rights of cambion and an intense desire for equity, as she matured. Inspiring her father to take in refugees found within the New Hope Cathedral of New Halon, Solomon sheltered a pair of Yesmarian children who traveled to New Halon from an indigenous tribe called, the Lyons Pride. However, despite his pleas against it, the eldest child, Vanel, asked for Solomon to sponsor her so she might join the military and support her younger brother, Richard - something he was begrudgingly obliged to do via his position. The three becoming close after having enrolled within EFA, the trio later met and befriended Alistair, welcoming him into their circle through Bethany's charisma. Aside from their coed dormitory, they often hungout at the Troy Estate, Nora's Cafè and later the Valentino Estate where Sileas met the foursome and marveled at their latent potential, but with distinct inquisition towards Bethany. Having felt Udiya's presence through Bethany; a byproduct of the daemons dormancy within her mind, Sileas began plotting to have her killed covertly, leaking Solomon's closet NHA affiliation and fabricating death threats to provide false leads, but alas each attempt had been thwarted and out of paranoia, Solomon sheltered his daughter within their estate. Nevertheless, he was targeted and later assassinated by a third party, prompting the friends to investigate the circumstances of his death, which led to her belief that the government had been responsible, further inspiring her later activism. However, the military utilized propaganda to indict Yesmar of the terrorist act, which instigated the Yesmarian War. Several years into the conflict, the Sanctum of Decorum reestablished themselves within the monarchical government of Yesmar, facilitating the return of artificial humans for the purpose of war and espionage. As Alistair and Vanel succeeded in their EFA courses and underwent training within the BOP, the people they once knew as inspirations for their military careers often abstained from their duties - their country, and established themselves within Private Military Companies while others of a more radical nature affiliated themselves with the splinter groups who broke from the state to form their own paramilitaries in opposition to Astrallè. During the pairs admission into the BOP, Bethany inherited the Solomon Estate and his fortune as her deep dive into Astrallè's political world led to her scarcity, as Richard delved heavily into the street life of New Halon after failing to join in the military, leading to the deterioration of the friend group as they drifted apart. Hand picked by Director Valentino, the pair became BO Operatives and joined in the Yesmarian Campaign under the command of Captain Dozer, veteran of the SoD Crusades. Throughout their careers within the D.S.S, Alistair and Vanel formed a close relationship to cope with the bloody conflict between Yesmar, the SoD, hostile PMC's and the threat of the daemon, often resulting in the casualties of comrades and civilians which took its toll as the two became romantically involved. Having grown discontented with the war, the two aimed to start a family and resign from the service with the reveal of Vanel's pregnancy, but personal tragedy no doubt followed them from the battlefront. A known flaw in the biological makeup of cambion made the process of childbirth tumultuous for the mother - on occasion, downright lethal. Vanel was stricken with a miscarriage that came short of ending her life, but nevertheless, took what little life they had and changed them, for good or ill. Bethany, in her fight for equity, wanted to unite her people - felt a personal responsibility for those around her, and for those who listened, her ideals could weigh on the hearts of even the most irredeemable of devils that lurked within their society. In this New World, she was the voice of the cambion - a voice that soon fell on deaf ears, as those that stood with her, steadily but surely, dwindled into obscurity whilst Alistair and Vanel began to drift apart, having lost the faith that drew them to her in the first place. Whilst Bethany persisted in her multiple responsibilities, she became known anonymously as The Red Empress - an underground libertarian activist who operated alongside the NHA to bring about social and political change throughout Astrallè - to inform and educate the people of its government so that they may act against it. As a result, proxy wars had been waged through various sociopolitical battlefronts against the D.S.S whilst she remained vigilante of assassination attempts and the management of Intel-Gist, at the expense of her mental health. Bethany aimed to reconnect with her friends on their military leave, oblivious to their grief and soon became the catalyst of their division. After her ordeal, Vanel awaited her medical diagnosis bedridden as Alistair and Bethany grew closer and they grew further apart. Having suspected something throughout the month, she confronted Bethany who admitted to her betrayal - something Richard overheard whilst eavesdropping on the conversation. Richard later confronted Alistair as he too admitted to his infidelity and led the two into vicious fight which ended in Richard being shot and rendered comatose. Thought to have been killed, Vanel hadn't the time to grieve before being stricken with news of her inevitable demise by the very same illnesses that ended the lives of various women before her, leaving her in shock. Remaining quiet of her diagnosis, Vanel contemplated ending her own life before she was visited by her CO, Johnathan Dozer and informed her of her brothers survival and where he was being kept, as well as the identity of his shooter and sensitive documents on the Yesmarian conflict. Relaying that it was Alistair, Johnathan offered a proposal to join him in his coup against the D.S.S, attempting to mislead her, albeit she refused to believe Alistair would attempt to murder her brother, even in self-defense and suspected this would-be assassin was responsible for attacks against Bethany and eliminating her father. With little left to lose; the deaths of comrades, the suffering of her people, her failed relationship and chance at happiness with her inevitable death on the horizon, Vanel warily joined Johnathan on the condition of retrieving her younger brother from the D.S.S and eliminating the assassin as her final objective. Assuming the moniker of The Black Lion, Vanel and the splinter group organized by Johnathan, planned a rescue operation at the D.S.S building within New Halon. Whilst having mended their relationship, Bethany offered her help as the Red Empress during the raid, causing employees to evacuate the premises, albeit Johnathan had other plans whereas he began executing those that resisted them, triggering various firefights until the BO were called upon. Splitting their teams on request, Vanel made her way to the Research and Development Wing where she uncovered Richard in a comatose state, having undergone various forms of experimentation. Angered, but feeling she accomplished her objective, she ordered her comrades to evacuate with her brother while she regrouped with Johnathan's team upon being informed they obtained the documents they were looking for and requested aid in arming an unusual device. Advancing to the central boardroom, the squad were confronted by a lone female operative and a battle ensued where said operative began eradicating the infiltration squad, save Vanel and Johnathan. Noticing the operatives unusual strength and manner of fighting, she attributed it to that of an assassin and drew her conclusions with renewed vigor whilst they managed to gain the upper hand, enveloping the operative in a hailstorm of gunfire, however, her wounds healed within an instant as she rose up with the ire of a daemon, taking them aback. Before she could press them further, Sileas arrived to the boardroom, calmed her operative and engaged the two in conversation. However, upon Johnathan's attempt to harm Sileas amidst conversing, he'd been dealt a mortal blow by the lone operative, leaving him to bleed out on the ground. Recognizing Gwyn as Alistair's mother, Vanel pleaded that she just wanted her brother and to go back home to Yesmar, but despite the circumstances, Sileas informed her that she could not parlay with the destruction caused, the unrest of the war, and the theft of government property, rationalizing that the people would need closure and the promise of security, ergo Vanel needed to be executed. Having been exposed to Sileas' daemonic presence with Johnathan pleading for her to escape, Vanel took flight to a nearby window and dived through it several stories to the streets below, as Johnathan triggered the unusual device he'd primed, enveloping the boardroom in an explosion that shook the foundations of the D.S.S building. Having survived the explosion with the lone operative, Constance, out of commission, Sileas oversaw Vanel's escape from New Halon before instructing the remaining operatives up north to tail the rogue ops before organizing a handpicked team of her best to retrieve the documents and eliminate the terrorist group with Alistair at the helm - Operation: Black Butterfly. Journeying throughout the Yesmarian Hinterlands, Richard had been left in the care of the Lyons Pride as Vanel reunited with her tribe. Examining the procured documents, she unraveled a government conspiracy involving Astrallè usurping the Yesmarian Throne through SoD collaboration, with the newly appointed Grand Inquisitor, Honorèe Du Pont. Cordoned off from the Yesmarian Capital of Lumire, due to its wartime lockdown, the group, Vanel dubbed as JOY; veterans of the SoD Crusades, reconned the hinterlands and secured the indigenous tribes from Astrallè invaders, as Yesmar itself seemed to have all but abandoned the victims Astrallè readily utilized as bargaining chips to conquer various smaller cities and far reaching towns. Within the SoD, post BoNC, there had been another more substantial split within the order, one in response to decades of cultural appropriation presenting itself in the form of the Seven Regalia. Seven noble families vying for political power throughout Yesmar - families who swore their allegiance to the SoD Inquisition who have in turn denounced the Yesmarian King through their Astrallè confederates. Those who remained with the original doctrines of the SoD were equivocal to servants which maintained relevancy through their pursuit of religion and utility as a sociopolitical tool for the Regalia. Peace negotiations began between Astrallè through the Regalia as Yesmar's covert puppeteers whilst the conflict had been reduced to a standstill - the terrorist group, JOY factoring into the treaties being signed, as the BO relentlessly hunted them throughout the Yesmarian Hinterlands. Unsuccessful in eliminating them whilst they spread their conspiracies, various indigenous peoples of the land and the underbelly of the SoD, which covertly opposed the Regalia, united under JOY and began fanning the flames of a Civil War to retake the throne and expose the Grand Inquisitor. Within the following months, Vanel plotted the capture of Grand Inquisitor Honorèe and succeeded before being intercepted within the hinterlands by the tailing BO unit led by Alistair - betrayed by her SoD conspirators. Having changed significantly throughout their own ordeals, both seemed unrecognisable to the other - Alistair having become a hardened drone of the military and Vanel a stern, but compassionate leader who'd taken the rebels path. Through the two would engage in combat several times for their lack of common ground, they shared their devotion to family and reluctance to back down. Despite reopening old wounds and her failing health, she resisted as her comrades shouldered the burdens she carried. As there'd been little hope in their survival whilst Astrallè and Yesmar pursued them, each member of JOY became martyrs to confront and misdirect the D.S.S operatives, teaching Alistair a valued lesson in the meaning of their lives and the sacrifice's they made in opposing their authoritarian government. Alistair was shown plundered land bathed in the blood and tears of the people lost to the follies of Conquest - something he'd denied in the name of his expansionist homeland. He was shown the ugliness of his anger, tunnel visioned with the intent to kill and obliterate - the follies of War his homeland prompted him to adopt. He had known the Famine that gripped a multitude of settlements left in the processions of Astrallè's innumerable conflicts - bargain as he had with the details, it was in vain. Having felt the weight of the deaths at his hands and the hands of those that trembled much like his had, Alistair read the words on the wall whilst unraveling the plot that led them to where they took their final stand against Astrallè. As he began to understand their motivations, he only came to accept them and himself upon confronting Vanel for one final encounter where the two engaged in single combat, ending in his defeat and her subsequent death upon succumbing to her sickness. Carrying the weight of their lives through the dog tags left behind, Alistair experienced fragmented visions of the Abyssal whilst his daemon stirred within, leading him to seek out the SoD conspirators and the escaped Honorèe in a quest for revenge. Infiltrating Lumire during their civil war, Alistair orchestrated a raid on the Grand Cathedral; home of the inquisitors, and proceeded on with an indiscriminate massacre of those in his path before confronting Honorèe who'd been murdered shortly before he arrived. Trailed by his family servant, Constance, she retrieved Alistair as the two evacuated Yesmar - the mission both a failure and underline success with the traditionalist sect of SoD in tatters. It was no later that the Yesmarian King had been assassinated with the terrorist group JOY being held responsible for the crime. The Grand Inquisitors murder hidden from the public, the Lumire Massacre had been one of many during Yesmar's civil war, albeit it marked the end of Alistair's path as a career solider - a decision Sileas weighed through her bias and various connections. Alistair spent the next several months as a civilian working at his aunt's business, Nora's Cafe, where he bonded with a small community within downtown New Halon. Meanwhile, having had abandoned Intel-Gist and her political career, Bethany resigned herself to becoming a Lay Sister of the NHA and assisting the people through charity work and faith healing, albeit remained active as the Red Empress in Vanel's honor. In lieu of his discontinued military career, Alistair adopted the mantle of the local private investigator in response to the districts growing crime rate, the disappearance of various people throughout the years and the elusive Red Empress. Compelled to uncover the whereabouts of Richard Lyons after O.B.B, Alistair had come into contact with the Black Mane - illegal arms dealers with ties to the PMC, the Triumvirate. Having unearthed that the Black Mane rose to power in response to the crumbling state of Yesmar, the Triumvirate following suit through their partnership, Alistair earned a tip from the Red Empress which led him to discover their connection with the Yesmarian Tribes and Astrallèn splinter groups, establishing a prominent vein within the heart of New Halon's organized crime. Having met various people throughout his investigation, many who'd become victims of the approaching crime wave, Nora's Cafè had been targeted; owner threatened before the aggressors left an explicit message for Alistair, someone with a matter to settle. Traveling alone to the NHA cathedral, the meeting place, Alistair was ambushed and confronted by the founder of the Black Mane - Richard Lyons. Alistair learned of the circumstances that led to O.B.B and Richard's disappearance, as well as his rise to power through inheriting the title of Black Lion King and commanding his people under the banner of the Black Mane. In tandem, the Triumvirate were developed through several unified PMC's inspired by Vanel Lyons' legendary status and upon discovering of her siblings survival and inherited title, they became partners in opposition to Astrallè. Possessed through his own personal vendetta, Richard offered to put aside his grievances with Alistair; a small mercy, provided a trade in information was given in exchange for the safety and security of his aunt and those around him. Coming to an impasse due the threat of violence towards his friends and family, Richard resigned to eliminate Alistair as a gunfight ensued throughout the cathedral, ending in a stand-off between the two men at its summit. Having killed the majority of his men, Richard took advantage of Alistair's hesitation to kill him and threw him out of the top floor window and onto the street below after riddling him with bullets - Alistair seeming to hallucinate the visage of a faceless child before blacking out. Sustaining unexpected losses, Richard and his remaining men fled before the authorities arrived, leaving Alistair to what seemed to be a certain demise. Expected to die; family and friends gathering with an apprehensive Sileas monitoring his condition, upon being bedridden throughout it, he experienced constant visions of the Abyssal with greater strength and clarity - child-like whispers calling out to him through a maelstrom of power from the deep, awakening the latent regenerative properties within his blood, but afflicting him with a chronic unnatural aliment and recurring visions which led to a new-found interest in the missing persons cases throughout Astrallè. Unsuccessful in eliminating Udiya, Alistair's affinity to the Abyssal allowed Sileas to circumvent her opposition in a last ditch effort to secure the New World and her children's livelihoods under the notion that Alistair could do what she herself could not. Leaving New Halon in pursuit of the case and a way to cure his ailment, Sileas imparted onto him eldritch wisdom through a song she sung to him as a child - a song with lyrics he'd surely understand once he's seen the Promised Land with his own eyes. Traveling throughout the Malkuth region, Alistair encountered a variety of ethnically diverse people and cultures integrated into Astrallè, as well as those deeply touched by the occults mark on Astrallèn society - the practice of mysticism having been the norm for few, whilst Alistair often found out more than enough about the state of the world through these few people. Researching various bits of information founded by said people led to the location once considered as Astrallè's Promised Land - Hod.The wounds of the civil war still left throughout the region were substantial - its crown jewel New Canaan nothing more than ruins as its people clung to the age old doctrine of a Loving GOD, cleansing the land of the wickedness posed by the cambion. With the highest concentration of missing persons, predominately cambion children, Alistair traveled to New Canaan, a place which built a reputation of being cursed after the massacre that took place, albeit had various visitors and mass sightings of children during the night. Unbeknownst to Alistair, New Canaan had been built on the foundations of a Sefirot Tree and through its bloody history, the deep energies steadily, but surely broke through its seal and flowed throughout the holy city with an intensity which attracted many with an affinity to the Abyssal. With ties to his father and the origins of the SoD, Alistair arrived in New Canaan and began his quest, and on his journey, Alistair met several families who served to aid his progress within the ruins, but as time passed, he saw them less and less until it seemed he was alone. Plagued with frequent visions alluding the faceless child from his near death experience and the innumerable disembodied voices throughout his trek through the unknown, Alistair began encountering cambion driven to madness by their visions, as well as wandering daemon, turning this peculiar case into a fight for survival. Learning of others plagued with the same ailment as him perishing before discovering the truth whilst he traversed beneath ground, he began piecing together their final thoughts which came to him in a form of telepathy called, Whispers - the essence of a cambion's inner voice heard to non-speakers as the unintelligible language of the deep. It was after discovering this ability that Alistair encountered a lesser daemon he could communicate with named, Priscilla. Unlike her hostile brethren, her hideous exterior hid her maternal instincts and a purpose in finding her lost children despite the preconceived notion that lesser daemons were incapable of a defined purpose beyond aimless wandering. Despite his communication, she fled from him each visual encounter until he no longer could give chase without endangering himself, but nevertheless heard her through the Whispers beneath New Canaan until they too were lost to him. Progressing through a world seemingly separate from his own; the New World and the Abyssal beginning to intersect, Alistair's body and mind began changing, as he found himself able to survival and triumph over the daemons and maddened cambion that roamed the ruins until he happened upon a vast presence that threw him into a vision of what could've been - a family with Vanel and his unborn child. Desperate to push past the vast presence, Alistair came across the mutilated bodies of the families he met topside until he came across a bloodied Priscilla several feet away from a mass grave with its depths containing the decomposing bodies of countless children. With her having been driven mad some time ago, Alistair was forced to engage and kill Priscilla who cradled her sons corpse until her death. Horrified with an immense surge of voices and visions clouding his mind thereafter, Alistair recited the hymns of his mothers song to comfort himself, but instead fell unconscious as he descended into the mass grave which unveiled itself as a Forbidden Path into the Abyssal Realm. Whilst unconscious, he dreamt of a void where he and Vanel stood face-to-face; a frightened and faceless little girl at her side. With a degree of closure, Alistair realized he'd been having visions of his unborn child, that he suppressed her death amongst the countless tragedies that took place throughout his life - tragedies he tried to believe he could've avoided if he was more like his father, like a hero, but to no avail. Embracing his envisioned family within, Alistair released his years of repressed emotions, feeling what it would've been to be a father as he apologized to them both for his actions and took a moment to settle on a name for his little girl - Estelle. Able to see her overjoyed face for the first and final time, Alistair reached an apotheosis, awakening to his daemonic power and transmogrifying into his inner daemon whilst descending into the Abyssal Realm with eldritch wisdom in hand. Landing within the grandeur-esque Deep City of Hod, with his daemon visage, Alistair caught the sight of a gigantic silhouette outlined in divine light within the form of an infant with overflowing fuchsia hair, much like his own. His first and final encounter with the child-like primordial horror, the Loving GOD - his kin. Having consumed the negative energies of countless people and events over the course of human history, the Loving GOD's form was of its original identity, Sileas' first child and developed none since it was born beyond its overwhelming size and power - a failure which drove its abyssal father mad with despair. GOD was no more and the Loving GOD was no equivocal replacement, leading Creonus to shoulder the burden alone with his son, but to no end without the nourishment of its mother. Intent on ending their perpetual suffering through Sileas' indirect request, Alistair engaged in a battle with Abyssal Legion until coming to confront the Loving GOD who recognized Alistair as kin and whilst overjoyed, it offered to sooth its brothers anguish with its own life essence, ending its existence in favor of its brother, stunning Alistair. Developing a physical manifestation of power through his renewed vigor, Alistair forged a sword from the depths of his soul - the Redemption.  With sword in hand and one final task after thanking what remained of the Whisper left in the Loving GODs wake, Alistair fought through the depths of the Abyssal where deep beyond the miasmic underbelly, a speck of light shined - a broken off palace of light where the Creonus, the Grieving King awaited. Cutting through the Abyssal Legion, Alistair managed to wound the Abyssal Lords of Wrath and Sloth before crashing in on the Grieving King before embedding Redemption into his heart. Having accepted his judgment, within the moment of death, Creonus solemnly commended Sileas for her savagery and lamented the suffering his actions have caused his son, the woman he loved and remnants of god's children that resided in the New World. Empathetic, Alistair communicated the lyrics of Sileas' song within a Whisper, and through its eldritch wisdom, it contained a message which soothed his departure from present space and to the Promised Land buried beneath the miasmic Dark Continent, redeeming the daemons soul and ending the Ageless Conflict. Alistair woke several months later in his mother's care - the Yesmarian conflict having ended with peace negotiations a success and the civil war culled, but not forgotten. Astrallè seemed to be in the process of assimilating Yesmar, which had always been the intention of smaller nations. Sileas remained as stoic as usual, albeit congratulated Alistair on his investigation despite the grisly discovery of ritual sacrifice with no real tangible culprit beyond the one within Bethany's psyche. Whilst Constance tended to him, he could feel her daemonic presence before Sileas could explain the happenstance and what it truly meant for their kind. When informed of the state of the world, Sileas mentioned Nora's death of old age, telling her to instructed Alistair to "don't be a stranger" before her passing, no more than a month previous. Lamenting his time away and his lack of a proper goodbye, once able Alistair visited her grave after Sileas funded the funeral processions months ago. Thought to have been alone, Bethany happened upon the site with a surprise - Richard, albeit Alistair hadn't protested his invasion and the trio simply said their final goodbyes to Auntie Nora as a group, rather than apart. That afternoon, Alistair and Richard opted to settle their grievances as men on the outskirts of New Halon with a fist fight as they usually did. Whilst having become Richard's superior, Alistair pulled his punches, which Richard noticed despite their solid impact. When asked if Alistair was toying with him, he apologized and found himself embracing his former comrade and brother-in-law as the two consoled each other, despite the different paths they chose to walk in life. After the end of the Yesmarian Conflict, Richard chose to walk from the Triumvirate and focus the Black Mane on goals that didn't coincide with killing his best friend and hurting his mother figure, but regardless, he couldn't find it in himself to forgive Astrallè for hurting his people, his sister and toying with him or his friends. With his solution to leave the country, Alistair understood and promised to better Astrallè from the inside out, even if it meant doing so for the rest of his days. Holding Alistair to that promise, before they parted ways, Alistair informed of the Richard the name of his and Vanel's child, earning him a sideways glance upon realizing Estelle was the name of Vanel's favorite stuffed animal. —• The Pink Panther: Several years after the Ageless Conflict, as a private investigator in downtown New Halon, Alistair had been passed down ownership of Nora's Cafe, which provided decent clientele to help with the establishments finances and revenue. Having garnered an exemplary staff through networking, community intrigue and a plethora of favors, he's been able to undergo lengthier cost efficient investigations with a substantial profit. A successful entrepreneur known for his attention to detail, problem solving skills and supernatural intuition, his laid-back and carefree nature had earned him the moniker, Pink Panther. Establishing a mutually beneficial partnership with Nebula of Ace of Spades, Alistair shares her vast network of intelligence as an information broker while he offers a cut of his investigations proceeds, though she prefers free chocolate flavored lattes in the mornings. Often spirited away for this reason, he found time to teach his younger sister the basics of the cafe, to make coffee and how to communicate with others, before Yuèlyia soon became the heart of the establishment with her own allowance. His proceeds mostly a result of his business and networking aptitude, he remained an investigator with the support of the military, primarily his mother, who provided various munitions with access to her supplier and arms manufacturer, Loveless Dynamics. His exploits reducing the rate of crime within the district - a feat in no small part to his insistent meddling in legal affairs, he originally earned his reputation with local law enforcement as a troublemaker, but has since built rapport with several dozen officers, including the police commissioner. With his surplus of resources and intelligence, Alistair offered his services to the police department and developed a friendship with the commissioner who later became a regular at the cafe and often turned a blind eye to his meddling. From that point onwards, Alistair became known as a trusted ally and guardian of the community, attracting quite a bit of attention to the Deoiridh Family.| Physical Information |✫ Physique: Mesomorphic✫ Blood Type: O+ (Defiled) ✫ Height: 6'0"✫ Weight: 270lbs (Muscle Density)✫ Appearance: With fuchsia tinted hair, typically unkempt neck-length, he has relatively fair skin understandably lacking common blemishes or abnormalities aside from a beauty mark around his right eye; said eyes feline in nature.| Personal Information |✫ Life Dream: Coexistence✫ Training: CQC/Firearm Expertise, Athleticism, Military Education & Training, Demonology, Special Tactics & Reconnaissance, Swordsmanship & Marksmanship✫ Like(s): Physical Fitness, Artistry, CQC, Carpentry, Talented Individuals, Animals, Adventure, Philosophy, Retro-Films, Graphic Novels, Equity, Family✫ Dislike(s): Betrayal, Arrogance, Toxic Individuals, Murder, Racism, Terrorism, Inequity✫ Hobby(ies): Training, Reading, Traveling, Hunting, Sculpture Artistry, Culinary Artistry, Vigilantism✫ Persona: A tough and resilient man of great mental strength and depth, he's obstinately steadfast and pragmatic, yet seems laid back and lackadaisical; oftentimes nonchalant and selectively careless.—• Positive Trait(s): Sincere, Shrewd, Empathetic, Intelligent, Unruffled, Waggish, Principled, Compassionate, Stout-Hearted, Altruistic• Negative Trait(s): Taciturn, Derisive, Vehement, Forthright, Brutish, Austere, Masochistic, Self-Righteous, Predatory, Cynical, Malicious—• Value(s): Friends, Family, Good People• Primary Goal: Protecting Loved Ones| Friends & Family |✫ Parent(s): Sileas Deóiridh & Jethro Curtis ✫ Sibling(s): Yuliya Deóiridh & The Nameless Son✫ Relative(s): the Valentine Family, the Deóiridh Bloodline, Curtis Bloodline✫ Friend(s): Vanel Lyons, Bethany Harper, Constance, Richard Lyons, Zephyr the Black Lion, Amelia Freemen, Jensen Cassie, Nebula Swan✫ Affiliation(s): N.H.D.S.S, Nora's Café, Fury Family, the Hunters Coalition, Nagi Family, Astrapi Bloodline, Kamikaze Brigade, the Slayers, the Tyrants, the Koda~Tai, the Crimson Order, the Deóiridh Bloodline, the Valentine Family, the Curtis Bloodline, the Crimson Sword, the Iron Circle, the Godric, the Vortex, The Avenged| Standard Gear |✫ B.O Recon Garb: This worn uniform, was utilized by Division Three, Special Forces, in New Halon, under the supervision of N.H.D.S.S Command. Operatives were charged with spec ops and reconnaissance within the neighbouring Highland territories under the cover of the night. This apparel has become a physiological extension of himself and can be maintained and amplified through various unnatural means further explored through some called, Defilement.—• Trenchcoat: A battle worn variant of the leather-lined, doubled-breasted coat protected with a staunch layer of woven armor weaves; lengthened a quarter below the knee, it contains numerous pockets and pouches to accommodate for his Sleight of Hand. Manufactured with heat resistance and inline thermal insulation, it protects against some small arms and bladed weapons as well as various environmental hazards.—• Vest: A form fitting zipped and sleeveless, waist-length vest that comes to the waist, just below the trousers hemline; battle worn with numerous small tears and imperfections. This vest-like armor offers a staunch bastion against most small arms and bladed weapons while maintaining excellent flexibility.—• Gloves & Boots: A worn, yet sturdy pair of reinforced boots and gloves woven through the same resilient material born from both trenchcoat and vest. This provides a sturdier grasp on equipment and greater friction on slippery surfaces. | Primary Weapons |✫ Redemption: The physical manifestation of his daemonic essence, and through his name meaning, "defender of men", the cross-guard is shaped into the metallic portrayal of angelic wings, as the centerpiece depicts a bouquet of roses with roots that couple the handle and spiral down into a single rose; the wings eclipsing the bouquet, which the pitch-black blade emerges from its epicenter with patterned engravings. A replication of steel, several times its strength, durability and resilience, this weapon acts as a modifier for his daemonic power which, on contact, will always scorch and cut opposition with the intent to destroy, conveying the effect of this tangible principle in relation with intangible concepts such as the soul - annihilation on death. A symbol of his spirit and by extension, his soul, this blade is an expression of his "heart" which embodies the essence of Valor and his Will of Rebellion.—• Sword Type: Bastard Sword • Blade Type: Double-Edged • Hilt Type: Cross-guard • Grip Type: Hand-and-a-half • Pommel: Heavy—• Overall Length: 5'4" • Blade Length: 4'4" • Blade Width: 4.5 in. • Grip Length: 9 in. • Weight: 10 kg. —• Scabbard Location: Unbound and affixed across the back, favoring the right hand; sheathed only by the emanations of its wielders power supplemented by a magnet on the upper back of the coat. | Secondary Weapons |✫ Hansel & Gretel: These are reinforced semi-automatic pistols retrofitted with recoil compensators and self-luminous iron sights - high-powered weapons that act as modifiers for his daemonic power which, on contact, will always scorch and pierce opposition with the intent to destroy, conveying the effect of this tangible principle in relation with intangible concepts such as the soul - annihilation on death. This may be imbued with magazines of myriad magical reserves in conformity with the Will via flourishes with the c*ck of the hammers; able to feed cartridges with daemonic power charges for concentrated incendiary blasts. Both stainless steel finishes have their respective names engraved in cursive on the barrels, cropped above black axe insignias with inlaid gothic etchings depicting head-to-tail sided coin portraits of the respective named portrayals alongside both black grips.—• Model: Mark VII Matilda• Calibre: .50 WC• Magazine: 8 (+?) • Barrel Length: 6 in. • Effective Range: 75 m. • Weight: 80 oz.—• Holster Location: Strapped to the small of the back; holsters concealed by the coat, both grips are aligned in their respective directions.| Items & Equipment |✫ Lost Dogtags: Alistair possesses several bent and rusted tags from multiple fallen military personnel whilst within the service, including one that belongs to himself. A reminder of his past which acts as a medium to strengthen his heart through his connection with the close bonds of friends and/or family.✫ D-Essence Vial 3x: The tangible liquidus extraction of a daemons spiritual essence; a corruptive concoction fashioned to rejuvenate a small portion of a cambion's diminished physical stamina overtime.✫ Apple of the Everblossom: This apple is one of numerous plucked from the everblossom tree - the Great Abyssal Gate of New Halon. Channeling the daemonic energy within this fruit allows those that consume it to bridge the gap between Abyssal Gates and therefore, to various unknown worlds.✫ Mysterious Shades: These sunglasses are more or less normal, although can seemingly be spawned through Sleight of Hand, even if previously destroyed in totality, fortifying his confidence and fortitude.✫ Jester's Notepad: An unusual designers notepad utilized throughout his investigative work, like the Mysterious Shades, these can be spawned through Sleight of Hand and allow him to collect and analyze data to mentally reconstruct it with a much greater deal of speed, precision and cohesion.✫ Double-Sided Coin: An unusual coin obtained as a memento of his aunt that acts as a pseudo-good luck charm, but also a strong medium to regain his composure and strengthen his resolve.✫ .50 WC Cartridge: Grouped to a magazine of eight; amplified via the Will, these standard issue cartridges were designed to bite into the reinforced skin and bone of daemon. An ivory-white casing thrice the resilience of brass and immutable to corrosion, each bullet possesses an ultra-jacket - a stout jet-black shell with a superb melting point and thermal capacity to withstand extreme muzzle velocities.| Natural Abilities |✫ Indomitable Soul: The inheritance of a strong dualistic soul, with inordinate and compacted quantities of spiritual energy, resides within his blood to harness vast magical power with supernatural adroitness. Overtime, this conjured an inner devil and awakened him to his hybrid nature - his daemonic essence. In that respect, Alistair is several times stronger, faster and many times more resilient than normal humans - able to endure various mortal injuries; bar removal of the head or heart and will remain active and alert in spite of injuries that would incapacitate or outright disable normal humans.✫ Defiled Visage: The daemonic essence; his inner devil, produces a pool of internal energy his manifestation feeds upon - the physical representation of power derivative of the essence itself, in the form of the sword, Redemption. When physical energy is focused and expended throughout the body or Redemption, it can conjure daemonic power, in whatever manner he wills it, with the latter having a greater effect in accordance to his True Will. As this internal energy is generated through combat; fighting and/or being wounded, he can temporarily exchange his human guise for his Defiled Visage, which releases this daemonic power as he undergoes transmogrification into a daemon. Accruing greater offensive power and damage resistance many times beyond that of his human form, he will radiate with a strengthened daemonic aura which further incurs psychic abilities employed as psychokinesis and telepathy relative to his mental and physical faculties. Inclined to adhere to his predatorial instincts; amplified through his daemonic essence, these preternatural faculties increase the effectiveness of his natural intuitiveness to an immense degree, further explored upon Defilement. Though death may come through various circumstances, the entirety of his physique is immutable to any and all damage sustained, as the daemonic essence restores the body through the basis of an accelerated healing factor relative to non-fatal injuries endured within that instant whilst said injuries remain superficial in nature, albeit he'll suffer the proportionate phantom pain and physical exertion thereafter. Within his Defiled Visage, all damage sustained is resisted as stamina steadily rejuvenates for the forms duration, making death much more of an implausibility while he's all the more difficult to flinch or stagger through conventional means when within this form, which correlates with his daemonic essence and overall spiritual power.

Wanderlust

01/12/2021 08:01 PM 

!~Rules~! Please read and acknowledge

I work. Please understand that if I don't respond, I work in retail and it can be very draining.  please don't accuse me of ignoring you. Per my first rule my job can take a lot out of me depending on the day Please write more than one line, it doesn't need to be a novel, it just helps me write Mature content is fine I just would like an actual story  I don't share personal info.  R*pe fantasy is off the table, it makes me uncomfortable. This can result in me deleting you I'm sorry I won't take over an account for you No I won't delete all my friends so I "only belong to you" that's no fun and no fair to others Don't harass or be a jerk to me and justify as "that's just who I am" I don't care if you swear  I will add rules as I see fit. They are for both of our comfort and enjoyment

Rules, guidelines, please read

⊶ꇙꉣꋬꉔꏂ⊶ꃳꄲꌦ⊶

01/12/2021 03:28 PM 

The guidelines for Zim's acceptance. (IC an OOC post)

Well then, to all you inferior creatures here, congratulations on being chosen to interact with me, myself and I, the almighty Zim! You are all extremely fortunate, you know, as I don't grant an audience to just anyone, at least, not privately. You have, somehow, you smelly pig rots, gotten my attention one way or another, whether it be an ability you possess that I can see of use to me or I see value in you in assisting in other matters. Like, all the amount of horrible experimentation I'll perform on you, and stuff. But this is the highest honor anyone can ever undergo, and it's ridiculous I've even had to remind everyone of this! It's like all the stories going around about me somehow do not adequately show off how much of a genius I am! But you will all have a front-row seat and witness yourself just how amazing I am, accomplishing all feats and merits any sensible elite Irken Invader can, only better! Seriously, you should have seen me this one time on Cyberflox. I met this weirdo fan of mine, eh, I forget his name now. Vizroomie? Verzizz? He had a lot of eyes and was ugly, filthy even! The fool had the gall to steal my body and foolishly convinced himself that he could become a better version of me! What a fool! Stupid, stupid... Viviz? Vinoorz? His head looks like a cybernetic rotting potato too. Anyway, Zim defeated the moron, and now he's part couch! I know, incredible work on my part. And that's only ONE example of the terrible things I can do to you if you do not obey my commands...   __________________________________________________________________________________________________   Alright, enough of my messing around. I want to try and interject my thought process to get back into Zim's mindset. It's been some years since I've interacted with other role-players, and with COVID putting a lot of people's lives on pause, mine included, I figured this was an excellent time to get back into this hobby I once enjoyed. So please forgive my lack of tack with vocabulary and description for a bit. I'm also returning to the scene in the hopes of reigniting my passion for writing since it was once a possible career path I pursued.  Still, as I know, people will want me to meet specific standards, I would like others to meet my requirements. I say that's a fair trade, yes? So with this in mind, this is what I am looking for in potential writing partners:    This is a standard rule for most, but I'd like those to have at least an adult's level of understanding of grammar and spelling. I'm not your English teacher, so I'm not here to grade you on your usage of complex words and match my response length. For the most part, I want to be able to understand what you are saying. I'll be more lenient on you if English isn't your first language, but I still would like to understand you enough to keep the session engaging.    Even if I do ship Zim with other male characters, I do not write erotica. Even as someone who identifies as an autochorissexual, I'm not here to get off. If that's something you like to do, I won't judge you, so don't come to kink-shame me in my house.But as I play around with zussy themes (I'm sure you can figure out what two words have been combined to make that term), I'm a-okay with the idea of Zim becoming pregnant, and in fact, encourage it. But this will take a dedicated amount of time within the story, something I hope that does span out in RL years before this is even an option to proceed through.Zim will NEVER jump into a romantic relationship right off the bat. I will also NEVER do rape or sexual assault/torture themes to result in his pregnancy. This is your only warning, so I will block all communication with you if you ever attempt this.I also flat-out REFUSE to do any shipping with canon height Zim since I feel that lingers into that disgusting shota sh*t. I, too, will not ship Zim with underage characters. Do not even try. Again, I will block all communication with you.  I only accept messages regarding long communication forms on here, though role-playing via my status posts is completely fine and encouraging. I can't stand comments anymore; it makes it feel like others can easily pry into my life, you know? The only time I would accept a comment is if someone were to proclaim Zim's excellence or something since I think that would be hella funny.However, I have a Zim specific Discord account that I am happy to share with others who prefer to talk there. Just ask for it, and we can share tags. ​​​​These are all the things I feel are essential in bringing up, for now. I'll update this if I run across or remember other things. Thanks for taking the time to read. I would appreciate it if you left a unique signature, so I know you indeed read through all this.Until then, take care and stay safe!

rules, ooc post,

𝕄𝕣𝕤. 𝕄𝕒𝕔ℂ𝕠𝕧𝕖𝕪

01/12/2021 12:52 PM 

Guidelines
Current mood:  adventurous

Dearest Lovers,This is a hot little note of what I expect when we roleplay together. Failure to address my rules will result in deletion or being blocked. It's nothing personal. Pray tell you listen because I really don't like repeating myself. I would like to add that I may include newer rules down the line if I forgot any while writing this or if I feel the need to apply more because people simply abuse the space I give them to work with. Anyway here we go. Enjoy my lovelies.1.) I'd like to begin by saying that I am not always going to be readily available to talk or reply. I am certain I will eventually get to you but you'll have to be patient with me for i am only one person and i have a life outside of roleplay.2.) I tend to write only with one para, nothing less. I'm sorry, I just prefer it and it's the level that keeps me the most entertained while not killing everything in the roleplay. I am very capable of writing more if I have the permitted time to or if the roleplay catches my interests. I will NOT however write any less than one paragraph and will not respond to anyone attempting that either.3.) I'm by no means a grammar nazi nor the punctuation police. I make mistakes, I am human and have minor dyslexia. So if I were to judge you on that then I would have absolutely no moral compass now would I? HOWEVER! I will not respond to something that is completely irrational and cannot be read in the least and I defintely will NOT respond to text talk/lingo/etc.4.) It should be painstakingly obvious what I am here for. HOWEVER! I am not here for just that and can write without the addition of that is concerned. As such I would prefer some element of a story while we do roleplay and not just have a hump and jump feista.That is it for the rules for now my lovely persons out there. I love ya an hope to hear from you soon.Sincerely, Mrs. Desirae MacCovey.

ʜɪɴᴅsɪɢʜᴛ

01/12/2021 12:52 PM 

Guidelines

People had to get weird so these became necessary, Sorry.   ROLEPLAY ISN'T REALITYDon't blur the lines between the two, My personal life is private. PLEASE BE PATIENTI have other responsibilities so it may delay replies sometimes. DISCRETION ADVISEDMaeko's story isn't for the skittish so don't say I didn't warn you. CONNECTIONS ARE EARNEDWant a bond? Prove you're gonna stick around. Also, She's single ship. Deal with it. YOU GET WHAT YOU GIVEBeing respectful and understanding isn't hard, I promise.   Keep these in mind and we won't have any problems ok? Thanks for reading.

♦Delusions Of Grandeur♦

01/11/2021 11:59 PM 

Ships

Midnight Thief

01/11/2021 03:25 PM 

Preview

So I've had this idea on writing up Keiko's past through a story of chapters.  And it will be up to the present of her life.It would start out with the periloue of when she looses her parents up to when she meets her past lover, the disaster then how she got her robotic parts and so forth.There will be swearing, gore, sexual, weapons,  and drugs.About six to seven paragraphs, five to six sentences per paragraph. I should have the first chapter done by this Saturday.

Kaolinite

01/10/2021 01:01 PM 

Please read my RP Rules

1) No drama, bullying, hate, political discussions or basically anything personal when ooc: I would like to keep real life issues seperate from the role play and fantasy world.2) No erotica play and sexual dms and comments. You will immediately be blocked. 3) I am open to crossovers, however, I prefer to plan a storyline with them before jumping into a role play, especially if I don't know much about your character that you are playing.  I still need to figure out a plot where my character would fit into that world. This really isn't a rule, but it is just more of a note to consider. I understand that everyone has different timezones and have lives, however, please try and respond when you have the time. I really get frustrated when I try and put effort into my replies and I get ghosted. However, there will be days that my replies may not be as amazing, but I will try my best. If you are bored with a storyline we are working on or you are unsure about something, please discuss that with me and let me know.  I would rather you keep me informed than get no response at all. Anyways, that is everything for now. I will look forward to role playing with you all soon.

Rashelle

01/09/2021 08:21 PM 

*yawns*

Lies simply bore me.. I’d rather watch anime or.. clean my house :P Frankly, anything is more interesting.. 

The Guardian

01/09/2021 05:30 PM 

Arks rulebook

If we are to have fun then there are some rules that need to be in place as well as some preventions1: If you don't know what pso2 is or idola. That is perfectly okay. I'm not stuck to only this verse.2: Guardian is what others call the character in game as there is no program to pronounce the names that players may come up with. So it is a name. But if you require a name, going from the anime, both versions will be called Ash. You may differ the two by calling the girl Ashley.3: The main difference between Arks Guardian and Vandor Guardian is that Arks fight with techs/photons. While Vandor mostly fights on their own power. When pushed calls upon a deity known as Polaris Nova. Both have different allies and will not have any memory of any other except arks regarding [Persona]. Other differences include their friends and their enemies only sharing the goal of defeating dark falz as needed.4: My version to reference games freedom will not have a set gender. They can be male or female.5: I will not center an rp around smut or romance.6: No, I will not do an instant ship just because you are playing their closest friends being Matoi or Giselle. (Arks and Vandor versions respectively.) If you try to force a ship you will be blocked. If it matters that much to you then at least work for it.7: I prefer third person rping. I may not reply to first person.8: Going back to regarding characters. I wouldn't mind meeting more from the pso2 side or the idola side. I'll keep my fingers crossed, but any good or evil from the verse will be welcomed.9: No controlling the character or god modding during battles. I think that's all for now. More will be made if they are needed.

Archives of the Lost (mcrp)

01/09/2021 08:05 PM 

Osiris Malik Devinti (Ascendant Version)

BASIC INFORMATION:Name: Osiris Malik DevintiAliase(s): Desecrator of HeavenAge: 1,927Birthday: July 8thSign: Cancer, DragonBloodtype: O-Birthplace: Alexandria, EgyptPHYSICAL APPEARANCE:Race: Demonized God / Angel (non-human)Height: 6'Weight: 186 lbsHair Color: BlackHairstyle: ShortEye Color: SilverDistinguishing Features: His eyes give away wich "mode" he's in. Silver is his base state, a red ring in his pupils is a sign of danger, full red is berserk mode, and gold is divine mode. Skin tone: Lightly sun-kissedScars / Birthmarks: nonePERSONALITY:Positive traits: clever, creative, honestNegative traits: sketchy (as hell), secretive, antagonistic, sadist- Everyone he's ever truly loved has been killed.- Has a fear of failing to protect someone due to past traumas.- His mother and his wife were killed by angels, hence his absolute hatred for them.- Is never openly hostile.- Knowledge seeker. - Willing to teach others if they have potential.- Will experiment on others.SKILLS:- Veteran Combatant: Has over 1900 years of fighting experience (to the death).- Assassin: Has learned the art of assaination from his human servant.- Sexual Stamina and Endurance: Regularly f***s his succubus servant into submission. - Capable of Flight, by using magic or his wings.- Jeweler: Loves making jewelry and will sometimes give his creations to others as a sign of goodwill and respect.- Artist: Paints in secret.- Mercantile: Always seems to have something that someone wants.MAGIC AND ABILITIES:- Has studied and mastered a wide variety of magics. But he specializes in:Ice magic - Exactly what you can think or imagine it is.Soul - Transfer, binding, conversion, destructionSpatial - displacement, portals, dimensional transfer, manipulationHoly - Healing, purification, and resurrection. (good luck getting him to revive anyone)Enchanting - He can add magic properties to non-magial items or remove them all the same.- The feathers of his wings hold magic of their own.His white feathers can purify or protect and can form into swords of light that he can wield or control freely.His black feathers can corrupt souls and form into daggers.- His natural affinity is fire magic, for which he was peerless, but he himself sealed it. The Void:Osiris' personal realm of densely concentrated magic that feeds off of those who enter it: blood, souls, vitality, or magic, it'll decide on it's own what it wants. - Currently a place of blessing because of his excessive feeding of angels to it, which makes it dangerous to vampires, undead, and demons, himself included. - An excellent training ground for mages since it helps with fine-tuning magic control.- Strengthens magic abilities through a cycling process that can be highly taxing and dangerous if not regulated correctly.- The only ones capable of enterring it are Osiris himself and those he brings in through his portal. - Also accounts for nearly two thirds of his magic pool.Bonus Trivia:- Intimate with Death - Has been killed twice, but self-revives. Also, had his heart eaten the second time around. Don't ask him.- Instructor: Enjoys teaching people to realize their potential in the arcane arts.- Detriment to Himself: Holds back constantly, if not always in combat situations.- Son of Anubis: Due to his heritage, he is very knowledgeable about death, judgement, and souls.- Prison Warden: Owns and runs a prison that he keeps in the astral plane that houses both criminals and his research projects. - Weapon of choice is a kusarigama or his ethereal chains.- The owner of a black book known as the Sin of Pride. 

「美結」

01/08/2021 08:52 PM 

All Good Things Come From Touhou
Current mood:  lethargic

When I have a wonderful moment to be bored, I often look through art, hoping to discover my next favorite Doujin mangaka. Going about like this, I've come to know quite a few, like Kedama-san or Konayama-san. One thing in particular I'm always curious about, is not where the artist currently is, but where they began, as far as record shows. (´。・ ω ・。`)Very often, it seems like I'm surprised to learn that they all started out not with the original characters they're known for today, but instead working endlessly at passionate Touhou fanart. It is kind of amazing..~ I've never personally met someone who knew what Touhou was, but it really is big, isn't it?-To think that it was the beginning of so many peoples careers. I'm so thankful to it! Over time, I began to have a silly thought, that "All good things must come from Touhou." A fun exaggeration, but a personal truth, for my experiences. (。>ω<)

Touhou, Doujinshi, Anime, Manga, Art

Asami

01/07/2021 10:30 PM 

Character Info!

Name: Asami Yamash¡ta Birth country: Japan Race: Lycan (former human) Age: Looks to be young in mid-twenties but has lived a couple hundred years  Family: Was detached from them a long time ago after gaining her curse Hobbies: Has a tendency to drink more than her body weight Height: 4'8 Weight: 130lbs Likes: Napping, swimming, hunting, finding random treasures, tracking, drinking  Dislikes: Loud noises, fish, chocolate, being called pipsqueak Hair color: Black turns red when angered. Eye color: Crimson red Attributes: Normal Lycan formalities; shapeshifting into a menacing wolven creature when the moon is full or her human self has given up (is exhausted)  Short bio: Asami was involuntarily forced into inheriting the Lycan's curse; once she'd obtained such power in a overwhelming rage had murdered her family; both her parents and two siblings. She has to live with this knowledge and you never see her talk of her kin. She'll always avert the subject IF she even gives someone the time of day to get that close. Asami used to be a cheery, playful young woman up until the 'accident' occured...and once her family was gone she really had no one else to help control her animalistic urges to hunt. Since then she stays on the low, drifting from bars to aid her when the nightmares come back. She took on her families home though she hardly ever visits, too many painful memories. The young Lycan hopes to one day rid herself of this curse or either embrace it to it's full potential, she isn't quite sure yet because if all the pain she's endured.     

ShizukaCousland

01/07/2021 06:20 PM 

Margaret.

Looks/ect.Full Name:Margaret. Nickname/Alias: -Pearl.-Garnet. -Evanora. -Eva.-Nora.Meaning: Margaret Barclay, a witch of the 18th century, was said to possess magical powers that could control the weather. And by this power, she wrecked ships and conjured storm. Misuse of power you can say. But if Margaret Barclay were born in the 21st century, she would have been one of the most powerful and rich people of the world. And this is the reason why Margaret makes an excellent name for your little one. The meaning of Margaret is ‘pearl’.  Gender: Female. Gender Role: Female. Class:Mage.Second class:Shape shifter, Spirit healer - With basic dark magic.(Not blood magic.)Equipment/Weapons: -Staff.-Later the bracelet turns into a book.-Potions.-Bundle of herbs and Pioson.  Accessories: -Magic Bracelet.-Matching earrings.-Matching necklace.-Finger rings.-Journal.-Vision Journal. Orientation: Straight.Personality:In a sense both Morrigan and Margaret are the same in there own way, while her older sister was more open with her views on life. The youngest decided to have a open view of things because there dear mother didn't enjoy her much. Flemeth didn't like her youngest because her lack of interest in the forbidden art --- No, Margaret had her own interest in some dark magic but blood magic was never needed. Why be more powerful when you know you have the power in your very hands without it? It was never her intention to become strong through anything out of her power in the first place. The difference between herself and her sister was like night a day, She was thoughtful and watched everything carefully when scenes unfolded before her. Only giving input when asked, if she see's need to speak without there approval she will see that they see her way whether they liked it or not.Behind the calm face of the witch was a storm, a storm she refused to let out since her mother began tormenting her life. She wasn't emotionless to the point of not smiling, but what could bring happiness to others might make her feel curious. Margaret turned out nicer on front, but when facing the same things she has admitted that she didn't care about normal things. The dead --- Why should she care about things that don't concern her? Her main interest was the people in her vision, not the others around her. Both siblings are strange, learning from the group for what was never known in there world. Both were evil, but you couldn't deny there serenity when someone tired or took the time to understand them in the end.Love interest:Alistair Theirin.  Age Appearance: 20.  Birthplace: The wilds.Current Location:Depends.  Immediate Family: Father:N/A. Mother:Flemeth/Witch of the wilds. Species:Witch.Religion:N/A.Spoken Languages:Too many to name. Appearance:X X X X X. Scars:  -Whip marks on her back.-Underneath the one above is a black raven.-Recent claw marks on her arms and legs.Distinguishing Features: Her eyes. Scent:Light rain - Roses.  Pets/Familiars: Black footed cat. Wardrobe:X / X/ X.     Influences: Depends, but usaully the main person leading them and her crush teaches her new things in life.   Secrets:During her early years as teenager, she found out she soon could see things when others couldn't. Those being simple, like a vision of what was to come --- Nothing from the past. Just further into the future, like the time she saw what would happen to the Grey Wardens. Her mother knew, the wisdom of the power pushed into the head since early age. Regrets: To many things to name, she regretted a lot of things to do with her visions, the one rule of time was to not meddle even if you see them in front of you. Over the time she knew when people would die or lose something like a baby, or precious. It made her hurt to see them, but she grew used to living with it.  Hobbies/Interests: -Reading.-Dark magic - Not blood magic.-Working on some new spells for herself.-Writing and studying people, usaully writing on them for later use.-Writing down her visions. - Music.-Treating animals more than humans.Skills/Talents: -Dancing to any song - she hates the waltz though.-Singing a little, she used to use her voice to trick some Templar.-Switch her voice during songs.-Using dark magic.-Controlling the weather through heavy concentration.-Writing neatly.-Doing love poems secretly. Pet Peeves: -Dealing with childish people who are older - At least by look.-Cowards.-Slow dances.-Nobles.-Eamon.-Anyone from the circle trying to change her views.-People judging based on what they see at first glance. Closet Hobby:  Writing poems. Short background:Margaret is the daughter of Flemeth, the legendary Witch of the Wilds who has reputedly given birth to scores of daughters and has lived for centuries, though Morrigan and her is unwilling or unable to confirm Flemeth's true origins. Whatever Flemeth's history, Morrigan was raised by her in isolation from civilization. While Margaret was mostly ignored --- Sought to find more information on these other people. Flemeth instilled a distrust of humankind in Morrigan, strictly forbidding her from venturing out into settlements. However, both girls saw through that from time to time. Morrigan saw some reality in her words while the youngest sister. Margaret knew to look through her own eyes and not her mothers words. As such, Morrigan sought solace among nature and the animals of the Korcari Wilds, into whose forms she would often shapeshift. While her sister found more fun in the village, and sometimes hunting like a cat through the village.Trivia:-The bracelet she has is very real to a extent. She won't tell them much about it, until the bracelet turns into a book with a equally scary eye moving on the front book. She has not used that, unless it causes for some work for her and Morrigan to do.-She has always wanted to wear dresses like noble woman - Never had the chance to, but she wore if someone made her wear pink she would force it down there throat after ripping it.-Her interest is more into her own dance, because she can control people dancing with her. Making them follow her move, she wasn't sure why, but it helped when she felt the need for close combat.-Her pet resembles a grumpy Alistair.Theme song(s): The Other Side.Storm. I Get To Love You.Battle Cry.My Love.Warrior.

ShizukaCousland

01/07/2021 06:13 PM 

Sophitia Alexandra. 

Looks/ect.Full Name:Sophitia Alexandra.  Nickname/Alias: Soph, Sophie, Alex, Xandra, Xena.Meaning: Sophitia: Goddess of knowledge, Wisdom.Alexandra: defending men, to defend, help,  Title:Sophie, Goddess (By those who annoy her or try to flirt--Miserably. XD) Sophitia Alexsandra when Leandra is angry at her, Alexandra. The Virtuous Holy Warrior. (Past title that she has no time to speak of, or wants to.)  Pet Name: Xena, Xandra, give some? if you like- Class:Rouge.Real Age: 20. Age Appearance:20.Short Personality:Sophitia is a benevolent, faithful, valiant, selfless, and strong-willed woman who is devoted to her family and will do anything to protect them by all means, even if it means sacrificing her own life. She may also be considered as tough as her younger sister Cassandra, because she has taken on a very tough decision that few could bear. Her personality has softened and matured a lot in over he years of leaving home, knowing her sister wouldn't follow her and work against her own orders. her voice is more low-pitched and monotonous, Sophitia is very melancholic and doubtful, but she has to be strong for others and guides them through there own path. This doesn't mean she is all kindness though, once you break her trust it's hard to gain it back and anyone will to break it means sh*t to her. AS a person she is a selfless one, but she won't give out pity to those that won't do a thing to help themselves, unless they don't have that like others might have. She isn't a pity party, those that have power can move there ass as far as she was concerned. Birthplace: Athens-Biggest place in Greece, or city rather.  Immediate Family:Cassandra.Unnamed father.  Species:Human. Ethnicity:  Ottoman Greek. Appearance:Hair and how it would look from behind, and her face and everything. XD.Childhood look.Her fighting looking, and front view of her face and hair.She has emerald coloured eyes, not blue!  Birthmarks/scars: Has a birth mark of this as her chosen by the gods once upon a time. No one has seen them, mostly because she has one under the curve of her breasts. Then she had another coming down her leg at the back Which wasn't something she could show unless she undressed--Fortunately no one would question her birth mark. There was also one at the front. Distinguishing Features: Eyes. Posture: Ladylike. Scent:Roses, Lavender perfume.  Pets/Familiars: N/A. Equipment: Bow.Dagger.Fan. Accessories: Feather Clasp.Circlet.Amulet.Earrings.Ring.(Promise ring, when they thought the marriage would work.)Locket hidden under her clothes.  Secrets:In the past she was chosen for something big, No one would believe her so she always kept that to herself. Thrown out of her home, and Exiled, but if she ever went back she would be hanged unlike her crush.There was a arrange marriage between her and Sebastian. She was refusing each man because they weren't him, but she never said that to him. In fact she was hurt when he never returned  her letters.Hobbies/Interests: Reading poems, Singing Hymns, praying to HER gods, ignoring the preaching from Sebastian, Teasing Sebastian and cullen, Dancing, Singing, Shooting Arrows at her targets, going to the beach outside of the city, shopping, dragging people to shop with her, playing with children, Visting the chantry to see her grace and Sebastian. Skills/Talents: Long Distance shooting, Using her strong legs, Jumping high, Moving fast, getting out of close combat quickly, Writing, Reading, Singing, Dancing, Cooking, Guiding people, Dealing with children and animals.  Likes: -Children.-Animals.-Sebastian.-Merrial even with her being a blood mage.-Isabella at times- XD-Poems.-Cooking.-Teasing people. Dislikes: -Isabella going to far.-Anders.-People not caring for the mages plight.-The world being so corrupt.-Perverts. (Though that can't be true considering her interest in Sebastian in the past. XD)-Animal and Children Abuse.-Talking about her past. Pet Peeves: -Drooling people.-Being touched by people she clearly doesn't like. -Smelly drunks.-People commenting on her lack of information on her past life. Closet Hobby: Designing Jewels and clothes for woman.Her cooking, which was for when she was married to him as a child.    Background.Sophitia's life as a warrior began when she was chosen as one of the two dozen warriors to receive an oracle from the Olympian god of fire and forge, Hephaestus. While she was bathing in a forest, Hephaestus appeared and told her of the evil in the fade that the existence of such a powerful demons  would put shame to this would since he had so much love for it, and that if anyone were to discover how easy it was to bind them, it would bring much pain to the world. Hephaestus ordered her to come to the Eurydice Shrine and receive a holy weapon, the Omega sword, so that she could destroy any demon that approuched.Sophitia eventually found the demons everywhere in a port in Valencia, Spain; and she fought its possessor, the dreaded pirate Cervantes de Leon, destroying one of the twin blades. However, shards of the evil sword flew with great force from her powerful blow wounding her too greatly to finish the fight. Just as Cervantes was about to deliver a finishing blow to the endangered Sophitia, Templars came to her and healed her. Which is a relief since she was brought to a small village in lothering. After the battle had finished, The family of the Amell and Hawke took her in and asked her to stay but she refused. While enjoying the banter with the oldest she had to love and wished them well. So she did return to her own home, and healed there with her sister.When people found out her job the Emperor was going to have her killed, but her father, the noble man and one of the best asked him to reconsider. He did, but only if she would marry someone or him. She was a pretty woman and he could do with someone to marry. Her father knew this and told him they would find someone--He never said he had the best house to take her to, or kingdom rather. He was close to them and if she went to marry them they would protect her from his highness. When she came to them she was cold, polite and annoyed. Her father was the only one who seemed to be trying to gain her arrange marriage, she didn't realise how wonderful she WAS being because he became interested in her lack of interest him in. More so that he tried to test it. Earning him slaps, a dagger to the neck and much worse.The two bantered like children and often found themselves fighting each other to see who was better in there rouge ways, but neither seemed willing to give him and at the end of the fight Sophitia screamed "What the hell!? Why do I have to marry a spoiled, stuck up player like you!? I'd rather die than marry you or the emperor!" With that said she stomped her way past the parents of both parties while cussing like a Praite, leaving them to do whatever they wanted to do. Leaving a stunned Sebastian as well, but after she was clearly gone he snorted, and chuckled and then laughed loudly, it happened to fast he didn't know what to think--But he liked her fire. Eventually days passed and he tried to gain her affection, or tried to cheer her up by flirting, but not meaning anything, or telling jokes. taking her places.Honestly? Sophitia thought he was out of his mind.In the end they slowly grew close, but the family decided to send him to the chantry and she left with nothing to go for. What surprised everyone is her declaring what she thought of her mighty ruler. " You really think I will give into you? Well I'm sorry, but I think I will be happy with being dead then"In doing so she created an awkward Silence, the ruler was so angered he exiled her, but she just went to see the family she met before and begged them to take her in--She knew how to do many things, cooking, cleaning and some farming--Even helping out the older sibling--Although she loathed to do it sometimes.  Extra (Should you need it):-Younger Sebastian. (In the locket.)Teen.  Theme song: All the kings horses.




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