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𝓐𝓵𝓫𝓮𝓻𝓽

04/09/2024 02:46 PM 

Twelve families

The 3 main clans are humans with monster blood unlike other families who are fully monsters. Sauronmatai clanAlso known as: Dragon-slayer clan, DraconiansRegent: Vladimir AristoiOne of 3 main clans, along with Asuras and Daevas. In reality though they're currently the weakest out of 3 and are considered as such due to past infamy. The clan has came out of the shadows hundred years ago, reestablishing the structures and relationships with other clans. Unchained are Draconians which can manifest unique abilities, they aren't tied to specific bloodline and as such can manifest in anyone who meets proper characteristics, though there's only 7 of them. The current leaders are a regent in stead of a missing king - the Double-scaled Unchained. There were attempts to find remaining royal lines to no avail as almost all lines went extinct. Sigismund was outsider, he was despised by councilors if not for Alexander intervention he would have been executed. The situation changed when he manifested double-scales, occurrence that hadn't been noticed since 5th century AD. Now he's expected to rule the clan that was barely hanging on threads with various sides fighting each other for dominance. Specialization -Notable members are: Arshaka the founder of clan, Sigurd/Siegfried son of Odin, Augustine the Sage, Vladimir 'Infernatos' Aristoi, Anna "the Seer" Aristoi, Sigismund Aristoi    Ancestral treasure: Dragonslayer - Anti-magic sword made out of Dragon king parts, it's one of twelve ancestral treasures. It's mana nullification is so strong that when wielder uses its special ability, everyone caught within certain radius can't use magic with user included. Daeva clanCurrent leader: Indra Brahmastra Currently the most powerful and influential of twelve families, Daeva clan is powerhouse which endured many centuries both good and bad. They are at enmity with Asura clan since beginning of their existence, Sophisticated vs Simple etc. They are gifted with mental powers and skilled with magic, though they are physically the weakest out of the 3 main clans they are the fastest. "Whenever golden eyed child appears, there's great fortune and calamity bound to follow" Golden-eyed individual is either a Prophet or Clan leader, nonetheless they are respected individual. Specialization - Variety ServiceAncestral treasure: Lightning Vajra - Immensely powerful artifact, it's the only ranged weapon amongst 3 clans. User can release lightning either from above or lightning bolt directly from the tool. However few can wield it due to mana consumption and overheating which makes weapon impossible to grasp.  Asura clanCurrent leader: Bahrami Lastname 2nd most powerful clan. Blessed with strong bodies and fiery characters makes them peerless fighters, they get along with Sauronmatai clan and have friendly rivalry with them(even though they were ones who erased Sauronmatai out existence.) They don't have any special ability or individual unlike other clans. Specialization - MercenariesAncestral treasure: Verethangra Spear - Red spear whose strength relies on the raw power of its user. It can return to the user when user wills it.   Lúng familyCurrent leader: N/A Eastern Dragons, they have cloud powers. Specialization - MercantryAncestral treasure: Inverted Mirror of Earth - reflects all magic attacks.  Taurus FamilyCurrent leader: Physically the strongest. Specialization - Blacksmithing Leon familyCurrent leader: Mermaids Yokai family Current leader: Strong curse magic users. Ancestral treasure: Cursed dagger Sagittarius familyCurrent leader:Centauri clan.Ancestral treasure: Apollyon - Long bow which allows user to draw the sun or moon light to shoot, it's range is few kilometers Cancer familyCurrent leader:Mermaids Aquarius familyCurrent leader: Mermaids Fae familyCurrent leader: Recluse

Claudia

04/09/2024 09:29 PM 

Extended Bio

This is an extended "bio" post that I put together for someone, and figured it would be useful to have here as well for anyone who hasn't seen the show! ^-^   Claudia Hodgins Claudia is the founder and President of the C.H. Postal company. His is in his mid-to-early thirties, and served the Leiden Army during what is only referred to in the show as "The War." He is a kind and considerate man, who wants the best for those around him and does everything he can to provide people with opportunities. Cattleya describes him as a person who is naturally charismatic, and works hard to earn the trust of his friends; but in the past was known for wearing his heart on his sleeve. In the manga it is implied that Claudia is easily flustered, and due to this Cattleya has been known to tease him from time to time. His parents were certain that he was going to be born a girl, hence the first name Claudia; but when he was born a boy, they still kept the name. He is only slightly embarassed by this, and asks employees to refer to him as "President" or "Mr. Hodgins." Secretly, Claudia has strong parental/fatherly instincts.   The C.H. Postal Company After the war, there was a very large portion of the population left without the ability to read or write. Claudia started the postal company after his service to help reestablish communication around the country, and to enlist the help of "Auto Memories Dolls" to help people write letters to family members and loved ones. While it certainly isn't the only postal company or employer of Dolls, his quickly becomes famous thanks to the rising skill and popularity of the newest member: Violet Evergarden.   Auto Memory Doll The show only briefly dives into the history of Auto Memory Dolls, but their job is rather unique. They don't just write out a letter verbatim from the requestor - their job is to find out the "true meaning" behind what the sender wishes to say to the recipient, and put that into words in the letter. Due to this unique skill, it isn't just the average person who requests their help. Dolls are requested in business negotiations, relations between nobles & royal families, and even political communications between nations. Claudia has an Auto Memory Doll Certification school attached to his company, and currently employs four Dolls: Cattleya Boudelaire, Iris Cannary, Erica Brown, and now Violet Evergarden.   Violet Evergarden Violet is the main character of the show, but her origins are very much a mystery. She was assigned to Major Gilbert Bougainvillea as a child during the war, and had apparently been conditioned to act only as a weapon; she was completely emotionless, seemingly lacking any humanity. Gilbert took her under his protection, and she served with him during the war. Throughout the conflict, Gilbert taught her to read and write, and tried to help her unlearn the conditioning. Before the final battle that ended the war, Gilbert met with his best friend Lieutent Colonel Claudia Hodgnins to discuss Violet's future. Gilbert made Claudia promise that if anything were to happen to him, he would watch over Violet and take her in. During the final battle, although victory was just about ensured, Gilbert's unit was ambushed during a last ditch attempt by the enemy. He suffered fatal bleeding injuries, and Violet lost both of her arms. In his final moments, Gilbert ordered her to leave him, and to be free. His last words to her were "I love you." After being rescued and brought to a hospital to recover, Claudia kept his promise to Gilbert and took her in. Claudia tries his best to help Violet discover her humanity, and Violet decides to become an Auto Memory Doll. Her true reasoning was to discover the meaning behind Gilbert's dying words of "I love you."

A R I D A M

04/08/2024 06:05 PM 

Powers / Weapons

WEAPONSThe Sychar Sword: An odachi sword forged with properites of Nether and conceptual energies by Aridam himself. The weapon itself allows the wielder to slice 'anything' it comes into contact with. The weapon is also a 'key' that allows Aridam to use it to temporarily remove his curse limiter to access his True Nether Form. He can telekinetically use the sword to fight at a distance or to recall it back into his grasp if he loses it.-Prime Devotion: The sword provides the wielder a boost of power in strength, speed, and durability as well increases the potency of its already deadly attacks. The Conclusion: A one-hit kill from the Sychar Sword where the weapon induces the concept of True Death onto the opponent and it will kill them permenantly. This is rarely used and requires a lot of focus to pull off. It bypasses defenses and even durability.-------------Powers & Techniques:Nether Manipulation: The user can create, shape and manipulate Nether, the "chthonian element" and the substance that both makes up the Underworld, a subterranean dimension where all souls go when they pass on, and allow/causes things to wither, die, and be destroyed. Nether is very similar to Aether “the celestial element” in that it is from a plane that exists between the planes of both matter, and energy.Regeneration: He can regenerate himself to a metaphysical and seemingly existential level. Regeneration depends on the amount of Nether energy he has within his body. If he lacks enough, his regeneration is rendered useless. Although, Aridam doesn't rely on it too much and relies solely on his endurance and pain tolerance to gain the upperhand.Nether Empowerment / Dimension Empowerment: If the opponent fights Aridam in the Orpheus Realm, the realm will passively strengthen him the longer he stays in the realm. Even outside of the Orpheus Realm, he can summon the Pillars of Ebon. The Pillars of Ebon are spatial pillars that house Nether energy that erect themselves into reality. As long as he is near a Ebon pillar, he'll continue to grow more powerful.Chaos Embodiment: As a Netherdemon of Chaos, Aridam embodies this for his sheer presence and power can cause chaotic and destructive domino effects in reality. Any attacks associated with the concept of chaos itself is nullified completely, therefore making him immune to such attacks.Summoning of Ebon: As a supreme ruler of the Orpheus Realm, Aridam can summon an Ebon Pillar, a pillar made of Nether energy that can warp through dimensions and space. This is used as a power boostAwareness of Amal: The ability to have cosmic awareness of what is happening within the Orpheus Realm and beyond it. Even gaining information in a fight on an opponent.Apollo Speed: A technique that greatly enhances and increases the individual's speed and agility to match the opponent.Altan Respawn: Aridam has six lives and each time he dies, he'll respawn himself to life and back into existence. If all his lives are depleted, he'll surely die for good. In order to reclaim any lost lives, he'll have to go a day without battle and rest.----True Nether Form: Aridam uses his odachi to 'impale' himself to temporarily unlock his curse limiter and enter his true Netherdemon form while also merging with the properties of the sword. To access this form requires a lot of Nether energy to execute. Unfortunately for Aridam, due to the curse, he can only access 50% of his true power until he can finally uplift it completely to return to his prime.- The Beam of Anouk: Only in his Nether Form, Aridam will produce a powerful beam of raw Nether energy from his mouth to incinerate his opponent to nothingness. 

A R I D A M

04/08/2024 05:57 PM 

Aridam's Bio ( Simple )

Name: AridamTitle or Aspect: The Nether Lord of Chaos and Destruction. | The Ruler Surpreme.Age: Unknown, is primordial by nature predating existence.Species: Nether Demon ( A primordial demon of vast amount of power and influence with abilities that rivals gods and other higher beings. )Homeworld: The Orpheus Realm ( A realm that houses Nether Energy. )Weight: UnknownHeight: 6,0 ( 7,3 in True Nether Form ) 

CABINET OF CURIOSITIES

04/08/2024 04:04 PM 

Share us!

 <div style="text-align: center;"><a href="https://www.roleplayer.me/CabinetOfCuriosities&quot;><img src="https://i.imgur.com/fKZ0zYm.png&quot; /></a><br /><br /> </div>

CABINET OF CURIOSITIES

04/08/2024 03:59 PM 

Pixelettes, what are they?

CABINET OF CURIOSITIES

04/08/2024 03:57 PM 

PAYMENT & ORDER FORM

Upon confirmation of your order by our staff, payments will be processed through PayPal. Please note that payment is required at the time of ordering and not after. We kindly request that you refrain from submitting payment until you receive confirmation that your order will be processed. Doing so will ensure a smooth and efficient transaction process for all parties involved.Kindly provide the following details for your order:GENERAL ORDER FORM- Product Name: Please specify the desired item (e.g., Pixelette Headliner). If requesting a doorknocker, indicate whether a gif element is preferred.- Quantity: Please specify the quantity required (e.g., 1, 2, or 5).- Profile Link: Please provide the relevant profile link.- Character name & Display name: Please let us know your character's name and display name.- Face Claim: Kindly specify the desired face claim.- Colour Scheme: Please indicate your preference for dark/light colors or provide a specific color palette.- Theme: If applicable, specify any preferred theme, such as a film/movie theme, videogame, or book.- Additional Details: Any other specifications or requirements you would like to add? Please do not forget to include what you want written when purchasing a doorknocker or share banner.PIXELETTE ORDER FORM- Pixelette Request: Please specify what kind of Pixelette would you like. - Quantity: Please specify the quantity required (e.g., 1, 2, or 5).- Profile Link: Please provide the relevant profile link.- Additional Details: Any other specifications or requirements you would like to add?

prices, guidelines, payments

CABINET OF CURIOSITIES

04/08/2024 03:54 PM 

PRICES

FOR PAYMENTS AND ORDER FORMS CLICK HERE - **PIXELETTE HEADLINERS** Always ONE OF A KIND!!!1 for 3 € [$3.41]2 for 5 € [$5.69]5 for 10 € [$11.37]1 € [$1.14] addition per character added, per Pixelette. (Maximum is three characters in one Pixelette.)- **DOORKNOCKER**1 for 4 € [$4.55] (Still Image) or 1 for 6 € [$6.82] (Includes a gif element)2 for 6 € [$6.82] or 2 for 10 € [$11.37]5 for 15 € [$17.06] or 5 for 20 € [$22.74]- **SHARE BANNER**1 for 4 € [$4.55]2 for 6 € [$6.82]5 for 15 € [$17.06]- **DEFAULTS**1 for 2 € [$2.27]2 for 3 € [$3.41]5 for 7 € [$7.96]10 for 13 € [$14.12]20 for 25 € [$28.43]- **MANIPS**1 for 4 € [$4.55]2 for 7 € [$7.96]5 for 15 € [$17.06]2 characters included in each manip. 1 € [$1.14] addition per character added, per picture.- **DISCORD BANNER**1 for 4 € [$4.55]2 for 6 € [$6.82]5 for 15 € [$17.06]- **DISCORD ICONS**1 for 2 € [$2.27]2 for 3 € [$3.41]5 for 7 € [$7.96]- **LAYOUT GRAPHICS**10 € - 20 €Prices may very depending on the layouts, the amount of pictures and if code recolouring is requested.Anti-Theft Code upon request (blocks the right click action on the layout)Hidden Music Player with loop or no loop upon request.- ** CHARACTER STARTER PACKS** --- **FILL THIS FORM** https://discord.com/channels/1204790029654954075/1226373324448202773/1226373354530017420TIER 1 CHARACTER STARTER PACK 15 € [$16.27]You will receive: 1 Animated Doorknocker, 1 Share Banner, 3 Defaults, 1 Pixelette Headliner.TIER 2 CHARACTER STARTER PACK 30 € [$34.11]You will receive: 1 Animated Doorknocker, 1 Share Banner, 5 Defaults, 1 Pixelette Headliner, Layout graphics (up to 10 pictures, if you want code recolouring there is a 5 € extra fee. You must provide the coding).- **RPG STARTER PACKS** ---  **FILL THIS FORM** https://discord.com/channels/1204790029654954075/1216506982140350495/1216507020388335666TIER 1 RPG STARTER PACK 15 € [$17.06]You will receive: 1 Animated Doorknocker, 1 Share Banner, 5 Defaults.TIER 2 RPG STARTER PACK 20 € [$22.74]You will receive: 1 Animated Doorknocker, 1 Share Banner, 5 Defaults, 1 Wanted Banner, 1 Pixelette Headliner (NO characters).TIER 3 RPG STARTER PACK 30 € [$34.11]You will receive: 1 Animated Doorknocker, 1 Share Banner, 5 Defaults, 1 Wanted Banner, 1 Pixelette Headliner (NO characters), Layout graphics (up to 10 pictures, if you want code recolouring there is a 5 € extra fee. You must provide the coding).

prices, guidelines

CABINET OF CURIOSITIES

04/08/2024 03:54 PM 

RULES & REGULATIONS

Credit: Always give proper credit when using our edits. It's a sign of respect and appreciation for our work. Thank you for acknowledging our efforts.For certain projects, I'll be utilizing external resources to enhance the creative process. This might include incorporating artwork from other artists or sources, alongside resources I've created myself. Rest assured, proper credit will ALWAYS be given to the original creators.  Do not alterate our work in any way.  If you do you will be sacrificed to the THiNG immediately.  Originality Matters: All the edits purchased are original creations. We take pride in offering unique and creative content.  Detailed Orders, Delighted Customers: Please provide specific details and as much information as possible when filling out the order form. Clear instructions help us customize your order to perfection.   Feedback is Welcome: We value your feedback and strive to improve based on your suggestions. Feel free to share your thoughts and experiences with the staff.  Respectful Communication: Engage with us and fellow customers in a respectful and courteous manner. We foster a positive and inclusive community environment  Refund and Exchange Policy: All sales are final.  Stay Informed: Stay informed about updates, promotions, and new releases by joining the discord server.  Thank you for choosing Gothika's Cabinet of Curiosities for your roleplaying needs. We appreciate your support and hope you enjoy your shopping experience with us!The Staff of Gothika's Cabinet of Curiosities

rules, regulations, guidelines,

Izuku Midorya

04/08/2024 03:03 PM 

Rules

-No controlling my character. I see way too many people trying characters so if anyone try to control my character, our roleplay will be over.-Please be respectful -No Godmod-No ero rps -No asking to change my character

𝐃ø𝐝𝐞𝐧𝐬 𝐄𝐧𝐠𝐞𝐥

04/07/2024 09:25 PM 

★ Rules ★

I'm not new to writing in the Metalocalypse verse but I'm new to writing as Toki. I use to write as Pickles the Drummer in the past I think back when Sitemodel was still around. I can write Toki without the dialect that he speaks in if requested. Also, I'll be writing him with a bit of canon divergence. Para to short novella are my lengths and I won't be writing less than para during an actual roleplay. Status banter and photo comments are different though. You don't have to match my length but I ask that the minimum is at least a paragraph. I love crossovers! I can squeeze Toki into whatever I see fit; he doesn't have to be a part of a band. I also love OCs and MCRPers so don't be shy to send a request ʕ•́ᴥ•̀ʔっ I can write pretty much any genre, including mature themes like gore and smvt. For smvt to happen, I'd like for there to be chemistry between our two characters. Also, I will not write that kind of thing with anyone underage! I am of age and so is Toki. No drama of any kind out of character please! The only kind of drama that's allowed is the type that's going on between our characters. Though I usually let my characters have just one love interest, I'm okay with multishipping as long as the person behind Toki's love interests is also okay with it. I'm not the best when it comes to plotting, so please bare with me. Autoplaying, godmodding, and anything that has to do with those two words-- please don't do it. Respect for one another is key. We all have lives outside of our computers and phones, so I won't be upset with however long one takes to reply. Sometimes, we don't feel up to write or things are happening in RL, and I understand that completely. Please take your time with your replies and know that there's no rush ♥

HottoPics♥

04/07/2024 02:23 PM 

This profile is constantly updating

I have an MCRP(multiple characters, role-play profile) however, you do not have to choose a character too role-play with. Hi am perfectly fine with just talking about them or the games that they come from. These are mostly just my favorite characters from the games I have played

Claude von Riegan

04/07/2024 02:17 PM 

Ethan Zak

Ethan ZakHero Name: RavenbeakQuirk: Quirkless, but a technical genius. Works SupportAge: 19Shiketsu High graduateEthan was a foreign exchange student from America who went to Shiketsu High since it had the best statistics for Support class. He doesnt have a quirk, but hes incredible with technology. He wanted to be a hero though. So he crafted himself a suit of Power Armor. It has incredible defenses that alliow him to tank hits. His right arm is clad with a cannon that fires various types of beams. Power Beam which is the basic shot that can be charged for a very powerful blast. All of his beams can be charged for more power. Plasma Beam is a powerful blast that can pierce armor and high defenses for powerful foes and can even pass through and hit foes behind his original target. The Wave beam was a tricky one to figure out but he got it down. It is a beam that passes through walls and strikes foes on the other side. And one of his most versitile beams, the Ice Beam. As it is called. Its a beam that when it strikes a foe, they get frozen in place. His cannon can also fire a few types of Missiles as well. Regular missiles, Super Missiles which are vastly more powerful. However unlike his beams. Missiles are limited. So he only has a a limited amount of missiles he can use. Other abilities he has with his suit are the Space Jump with a combination of Screw Attack. He can infinitely jump with the thrusters on the back of his suit to gain height and with Screw Attack active, he effectively becomes an electrically charged cannon ball that can slam into foes for powerful strikes. Speed Booster is self explanitory. He has raced Iida using his speed booster ability and they were quite evenly paced in speed. He can also be stealthy as well by turning himself into a ball with the Morph Ball. Folding himself and his armor down to about a 3 foot round ball and able to get into tight spaces. He can also drop bombs for an attack or to blow away obstructions while moving through tight spaces. He also has Power Bombs. Which are the strongest bombs he has in morph ball form. They have an extremely powerful blast and massive radius. Much like missiles, they have limited ammo. His armor also has various types of Visors he can swap between. Combat Visor which is the regular visor. X-Ray Visor, which allows him to see through walls and clothes. Scan Visor which lets him search for clues that could be of interest, and also Thermal Visor as well. Allowing him to see the heat signature in dark areas. Hes a bit of a ladies man when not working. Loves to take a lady out for some drinks.

𝒘𝒊𝒏𝒈𝒊𝒏' 𝒊𝒕.ᐟ

04/07/2024 07:34 PM 

❛ ⸻ agency rules.

agency rules. you know the drill. follow or b̶e̶ ̶k̶i̶c̶k̶e̶d̶ ̶o̶u̶t̶ ̶t̶h̶e̶ ̶a̶g̶e̶n̶c̶y̶.   out of character -- not going to say a lot about myself because that's for people to find out i suppose, right? anyway, i'm over the age of twenty one, so i won't interact with minors ooc. been writing in various verses for ten plus years. discord will be given to those i'm writing with or if i like you enough to give it out. health also messes with my muse, so keep that in mind. patience is also a must, i'm usually busy from tuesday - thursday.   drama -- drama is a serious no go. i'm back from a hiatus due to this verse so let's all be adults. shipping drama will not be allowed either. i ship with who i want to. if you don't like it, the door is over there.   character -- should be fairly simple. hawks is of course the number two hero from my hero academia. i'm up to date with both the manga and anime, so spoilers might be scattered around. i'm very x-over friendly although within reason. always down for AU or canon divergent storylines. i've been writing hawks since early last year.   relationSHIPS -- always up for finding my mains from the verse, although i'm not going to ignore anyone else that writes as that specific character i already have a main of, that's not cool. i just have mains as a showcase of amazing people i'm close to. in terms of actual ships? i'm fairly open to the idea. i ship my hawks in a chemistry basis, i'm probably going to be multiship at the moment as that 'causes less drama around the whole shipping concept.   storylines / writing -- as mentioned above, not against going canon divergent. it's actually fun playing different versions of hawks at times. nsfw stuff will probably be done with the right people, usually kept for shipping partners. please don't send me random starters, i prefer to discuss. banter in the meantime is perfectly okay of course.   

𝐸𝓏𝓇𝑒𝒶𝓁

04/06/2024 05:02 PM 

Ezreal Info~~

Name EzrealNickname EzAlias Jarro LightfeatherHeight 5’5” (166cm)Hair Green, long, tied back. Natural hair is blondEyes GoldenBloodtype BHandidness Somewhat ambidextrousOrientation BisexualPersonality Charming, dashing, courageous, witty, seems arrogant and narcissistic, self-confident, sneaky. Despite showing this ego-inflated attitude, Ezreal is a wounded inside individual that uses this confident exterior to cover trauma he wouldn't admit having. He is a very critical individual of the people in the city he grew up in, because he sees his own flaws exaggerated in them. He has a rather evident image problem, dissonant with his exterior self-centered attitude, Ezreal can’t stand looking at his reflection in a mirror.Abilities Lockpicking, evading security, sneaking around, epic prank star, complete disregard for the rules,Family Mother and Father, both missing. UncleOccupation Adventurer, Tomb Raider,  Idol (rp specific)Supernatural rp Abilities     Mage Physiology: Ezreal was naturally born with inherent magical abilities that could grow with proper training and control. Ezreal's abilities however are largely underdeveloped due to having relied on his  gauntlet as a 'shortcut' to accessing his magical abilities. He could use magic without the gauntlet to some extent, but it would quickly become a burden. Arcane Energy Blasts: Ezreal's innate magical abilities allow him to fire off arcane energy as small blasts. When Ezreal channels his innate arcane energy, the light-blue markings on his face glow brighter as a signal of his inherent magic. Left Gauntlet of Ne'Zuk: Ezreal wields the Left Gauntlet of Ne'Zuk, an ancient weapon designed for an Ascended that is capable of granting Ezreal the ability to teleport short distances instantaneously. Though it's unclear how much control and how far he can teleport, Ezreal has jumped as far as a hundred yards. Along with that, the gauntlet activates and empowers Ezreal's own latent magical abilities, allowing him to fire even larger blasts of arcane energy. High Intelligence: Since childhood, Ezreal showed great talent in learning all knowledge presented to him, as he easily absorbs information like a sponge. Being raised by his uncle Professor Lymere, Ezreal has been thoroughly educated in many subjects such as ancient Runeterran history, advanced cartography and even hextech mechanics.    * Exploration Mastery: Ezreal is nearly an expert in adventuring and exploration, having experienced many life-threatening events while traversing dangerous locations in pursuit of fame and glory. Ezreal utilizes his intense knowledge in tandem with his skills in adventuring, capable of surveying traps within dangerous tombs, being capable of deciphering several ancient languages and even being able to understand the rich histories of the ancient places he explores. Flexible character, mainly motivated by finding lost family. Can easily fit into most verses, themesBackstory (short): A rowdy problem child born into a wealthy family with a sense of adventure. After his parents went missing on one of their expeditions, he abandoned university and went searching for them, tomb raiding and adventuring in the process until he found the gauntlet of Shurima, which gifted him the powers to blast enemies and teleport on a whim.After escaping the tomb, he made it his goal to become the greatest adventurer in the world, hoping that if he became famous enough, his parents would find their way back to him.Alt Idol Verse: After a near death experience in searching for his lost parents, he happened to be scouted by a talent agency and had the idea to make a true name for himself. If he became famous enough, surely his parents would be able to find him eventually, right?Backstory (long): Born and raised in a wealthy neighborhood of  Piltover, Ezreal was always a curious child. His parents were renowned archaeologists, so he became used to their long absences from the family home, often fantasizing about joining them on their travels. He loved hearing tales of high adventure, and shared their desire to fill in the blank spaces on every map.He was often left in the care of his uncle, the esteemed Professor Lymere. The professor did not enjoy having to wrangle such a rash and unruly child, and assigned the strictest tutors to teach him subjects including advanced cartography, hextech mechanics, and the ancient histories of  Runeterra. But the boy had a knack for simply absorbing information, and found studying a waste of time. He passed assessments easily, with little or no preparation, infuriating his uncle and giving himself more time to roam the university grounds. Ezreal took great pleasure in evading the campus wardens, navigating the tunnels beneath the lecture halls as easily as the library rooftops. He even practiced lockpicking, sneaking into his teachers’ offices and rearranging their belongings for his own amusement.Whenever Ezreal’s parents returned to Piltover, his father in particular would tell him all they had seen, and their plans for future expeditions—none more ambitious and secretive than the search for the lost tomb of Ne’Zuk, a Shuriman tyrant who was said to be able to jump instantly from one place to another. If Ezreal’s father could learn whatever sorcery Ne’Zuk had possessed, he joked that wherever he was traveling, he would simply drop into Piltover for dinner with his son each night.As the boy grew older, the time between his parents’ visits grew longer until, one year, they did not return at all. Professor Lymere tearfully admitted that they had most likely perished, somewhere out in the desert.But Ezreal could not accept that. They had been too careful in their preparations. They must still be out there, somewhere…Abandoning his reluctant studies, the budding explorer would strike out on his own. He knew, if he was ever to find his mother and father, he had to start with the final resting place of Ne’Zuk. He spent weeks secretly gathering supplies from the university—celestial diagrams, translations of runic sigils, guides on the burial rites of Shurima, and a pair of protective goggles. Leaving a note of farewell for his uncle, he snuck onto a supply ship bound for Nashramae.Following his mother’s meticulous field notes, he crossed the Great Sai with merchant caravans heading south. For many months, he delved into cavernous ruins beneath the shifting sands, relishing the freedom of the unknown, facing unspeakable horrors that guarded hidden chambers. With each step, Ezreal imagined himself following his parents’ path, drawing ever closer to solving the mystery of their disappearance.Finally, he managed what they evidently had not. Beneath the newer mausoleum of some unnamed emperor, he uncovered the tomb of Ne’Zuk.The great sarcophagus lay empty, save for a gleaming bronze gauntlet, with a bright, crystalline matrix at its center. As soon as Ezreal laid his hands upon it, the tomb itself seemed to turn upon him, with cunningly wrought traps and wards laid down thousands of years ago. With scarcely a thought, he donned the gauntlet and blasted his way through, even teleporting the last hundred yards back to the hidden entrance before the whole structure collapsed in a plume of sand and masonry dust.Breathing hard, Ezreal looked down at the gauntlet as it hummed along with his heartbeat. He could feel it siphoning and amplifying his own essence. This, he realized, was a fearsome weapon of a previous age. A weapon fit for a god-warrior of Shurima, and the perfect tool for an explorer.Soon after returning to Piltover, Ezreal found himself bounding from adventure to adventure. From lost cities to mystical temples, his nose for treasure-seeking led him to places most university professors could only read about on maps, and his reputation began to grow. Naturally, to Ezreal’s mind, these tales rarely conveyed the true scope and scale of his exploits… but they did give him an idea. If he could make a name for himself as the greatest adventurer in the world, then his parents would surely return, and seek him out in person.From the untamed borders of  Noxus and Demacia, to the seedy depths of  Zaun, and the frozen wilderness of the  Freljord—Ezreal chases fame and glory, uncovering long-lost artifacts and solving the riddles of history. While some may dispute the details of his anecdotes, or call his methods into question, he never answers his critics.After all, they’re clearly just jealous



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