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𝒘𝒊𝒏𝒈𝒊𝒏' 𝒊𝒕.ᐟ

04/07/2024 07:34 PM 

❛ ⸻ agency rules.

agency rules. you know the drill. follow or b̶e̶ ̶k̶i̶c̶k̶e̶d̶ ̶o̶u̶t̶ ̶t̶h̶e̶ ̶a̶g̶e̶n̶c̶y̶.   out of character -- not going to say a lot about myself because that's for people to find out i suppose, right? anyway, i'm over the age of twenty one, so i won't interact with minors ooc. been writing in various verses for ten plus years. discord will be given to those i'm writing with or if i like you enough to give it out. health also messes with my muse, so keep that in mind. patience is also a must, i'm usually busy from tuesday - thursday.   drama -- drama is a serious no go. i'm back from a hiatus due to this verse so let's all be adults. shipping drama will not be allowed either. i ship with who i want to. if you don't like it, the door is over there.   character -- should be fairly simple. hawks is of course the number two hero from my hero academia. i'm up to date with both the manga and anime, so spoilers might be scattered around. i'm very x-over friendly although within reason. always down for AU or canon divergent storylines. i've been writing hawks since early last year.   relationSHIPS -- always up for finding my mains from the verse, although i'm not going to ignore anyone else that writes as that specific character i already have a main of, that's not cool. i just have mains as a showcase of amazing people i'm close to. in terms of actual ships? i'm fairly open to the idea. i ship my hawks in a chemistry basis, i'm probably going to be multiship at the moment as that 'causes less drama around the whole shipping concept.   storylines / writing -- as mentioned above, not against going canon divergent. it's actually fun playing different versions of hawks at times. nsfw stuff will probably be done with the right people, usually kept for shipping partners. please don't send me random starters, i prefer to discuss. banter in the meantime is perfectly okay of course.   

𝐸𝓏𝓇𝑒𝒶𝓁

04/06/2024 05:02 PM 

Ezreal Info~~

Name EzrealNickname EzAlias Jarro LightfeatherHeight 5’5” (166cm)Hair Green, long, tied back. Natural hair is blondEyes GoldenBloodtype BHandidness Somewhat ambidextrousOrientation BisexualPersonality Charming, dashing, courageous, witty, seems arrogant and narcissistic, self-confident, sneaky. Despite showing this ego-inflated attitude, Ezreal is a wounded inside individual that uses this confident exterior to cover trauma he wouldn't admit having. He is a very critical individual of the people in the city he grew up in, because he sees his own flaws exaggerated in them. He has a rather evident image problem, dissonant with his exterior self-centered attitude, Ezreal can’t stand looking at his reflection in a mirror.Abilities Lockpicking, evading security, sneaking around, epic prank star, complete disregard for the rules,Family Mother and Father, both missing. UncleOccupation Adventurer, Tomb Raider,  Idol (rp specific)Supernatural rp Abilities     Mage Physiology: Ezreal was naturally born with inherent magical abilities that could grow with proper training and control. Ezreal's abilities however are largely underdeveloped due to having relied on his  gauntlet as a 'shortcut' to accessing his magical abilities. He could use magic without the gauntlet to some extent, but it would quickly become a burden. Arcane Energy Blasts: Ezreal's innate magical abilities allow him to fire off arcane energy as small blasts. When Ezreal channels his innate arcane energy, the light-blue markings on his face glow brighter as a signal of his inherent magic. Left Gauntlet of Ne'Zuk: Ezreal wields the Left Gauntlet of Ne'Zuk, an ancient weapon designed for an Ascended that is capable of granting Ezreal the ability to teleport short distances instantaneously. Though it's unclear how much control and how far he can teleport, Ezreal has jumped as far as a hundred yards. Along with that, the gauntlet activates and empowers Ezreal's own latent magical abilities, allowing him to fire even larger blasts of arcane energy. High Intelligence: Since childhood, Ezreal showed great talent in learning all knowledge presented to him, as he easily absorbs information like a sponge. Being raised by his uncle Professor Lymere, Ezreal has been thoroughly educated in many subjects such as ancient Runeterran history, advanced cartography and even hextech mechanics.    * Exploration Mastery: Ezreal is nearly an expert in adventuring and exploration, having experienced many life-threatening events while traversing dangerous locations in pursuit of fame and glory. Ezreal utilizes his intense knowledge in tandem with his skills in adventuring, capable of surveying traps within dangerous tombs, being capable of deciphering several ancient languages and even being able to understand the rich histories of the ancient places he explores. Flexible character, mainly motivated by finding lost family. Can easily fit into most verses, themesBackstory (short): A rowdy problem child born into a wealthy family with a sense of adventure. After his parents went missing on one of their expeditions, he abandoned university and went searching for them, tomb raiding and adventuring in the process until he found the gauntlet of Shurima, which gifted him the powers to blast enemies and teleport on a whim.After escaping the tomb, he made it his goal to become the greatest adventurer in the world, hoping that if he became famous enough, his parents would find their way back to him.Alt Idol Verse: After a near death experience in searching for his lost parents, he happened to be scouted by a talent agency and had the idea to make a true name for himself. If he became famous enough, surely his parents would be able to find him eventually, right?Backstory (long): Born and raised in a wealthy neighborhood of  Piltover, Ezreal was always a curious child. His parents were renowned archaeologists, so he became used to their long absences from the family home, often fantasizing about joining them on their travels. He loved hearing tales of high adventure, and shared their desire to fill in the blank spaces on every map.He was often left in the care of his uncle, the esteemed Professor Lymere. The professor did not enjoy having to wrangle such a rash and unruly child, and assigned the strictest tutors to teach him subjects including advanced cartography, hextech mechanics, and the ancient histories of  Runeterra. But the boy had a knack for simply absorbing information, and found studying a waste of time. He passed assessments easily, with little or no preparation, infuriating his uncle and giving himself more time to roam the university grounds. Ezreal took great pleasure in evading the campus wardens, navigating the tunnels beneath the lecture halls as easily as the library rooftops. He even practiced lockpicking, sneaking into his teachers’ offices and rearranging their belongings for his own amusement.Whenever Ezreal’s parents returned to Piltover, his father in particular would tell him all they had seen, and their plans for future expeditions—none more ambitious and secretive than the search for the lost tomb of Ne’Zuk, a Shuriman tyrant who was said to be able to jump instantly from one place to another. If Ezreal’s father could learn whatever sorcery Ne’Zuk had possessed, he joked that wherever he was traveling, he would simply drop into Piltover for dinner with his son each night.As the boy grew older, the time between his parents’ visits grew longer until, one year, they did not return at all. Professor Lymere tearfully admitted that they had most likely perished, somewhere out in the desert.But Ezreal could not accept that. They had been too careful in their preparations. They must still be out there, somewhere…Abandoning his reluctant studies, the budding explorer would strike out on his own. He knew, if he was ever to find his mother and father, he had to start with the final resting place of Ne’Zuk. He spent weeks secretly gathering supplies from the university—celestial diagrams, translations of runic sigils, guides on the burial rites of Shurima, and a pair of protective goggles. Leaving a note of farewell for his uncle, he snuck onto a supply ship bound for Nashramae.Following his mother’s meticulous field notes, he crossed the Great Sai with merchant caravans heading south. For many months, he delved into cavernous ruins beneath the shifting sands, relishing the freedom of the unknown, facing unspeakable horrors that guarded hidden chambers. With each step, Ezreal imagined himself following his parents’ path, drawing ever closer to solving the mystery of their disappearance.Finally, he managed what they evidently had not. Beneath the newer mausoleum of some unnamed emperor, he uncovered the tomb of Ne’Zuk.The great sarcophagus lay empty, save for a gleaming bronze gauntlet, with a bright, crystalline matrix at its center. As soon as Ezreal laid his hands upon it, the tomb itself seemed to turn upon him, with cunningly wrought traps and wards laid down thousands of years ago. With scarcely a thought, he donned the gauntlet and blasted his way through, even teleporting the last hundred yards back to the hidden entrance before the whole structure collapsed in a plume of sand and masonry dust.Breathing hard, Ezreal looked down at the gauntlet as it hummed along with his heartbeat. He could feel it siphoning and amplifying his own essence. This, he realized, was a fearsome weapon of a previous age. A weapon fit for a god-warrior of Shurima, and the perfect tool for an explorer.Soon after returning to Piltover, Ezreal found himself bounding from adventure to adventure. From lost cities to mystical temples, his nose for treasure-seeking led him to places most university professors could only read about on maps, and his reputation began to grow. Naturally, to Ezreal’s mind, these tales rarely conveyed the true scope and scale of his exploits… but they did give him an idea. If he could make a name for himself as the greatest adventurer in the world, then his parents would surely return, and seek him out in person.From the untamed borders of  Noxus and Demacia, to the seedy depths of  Zaun, and the frozen wilderness of the  Freljord—Ezreal chases fame and glory, uncovering long-lost artifacts and solving the riddles of history. While some may dispute the details of his anecdotes, or call his methods into question, he never answers his critics.After all, they’re clearly just jealous

SupremO LocOs

04/06/2024 01:34 PM 

Rules

This has has been long overdue, but after certain circumstances and concerns, I've decided it necessary to set rules for this page. Failure to follow these rules, will result in being blocked. From this point forward, this will be a positive zone free of toxicity. If you feel roleplaying with me is not the best fit for you, then feel free to leave.  1. The Big One: There will be no derogatory, or spiteful behavior. This includes, but not limited to any type of racial, sexual, or derogatory slurs. 2. Do not purposely mispell words, or use incorrect grammar to start nonsense. I'm not asking for 100% literacy, since casual and fun writing are perfectly ok with me. Though, don't do this on purpose.3. No cat-calling, pet names, toilet talk,  or anything one with common sense knows that would be considered disrespectful.4. I will never rush anyone for replies, so I expect the same in return. Sending a message to remind me of those I haven't replied to yet is absolutely fine, but do not harrass me for a reply, or start drama in status streams to try and provoke me into replying to you faster. This site is not my job, nor am I getting paid for it, so I won't tolerate any bs as if I were. 5. Romance is allowed, but there must be chemistry between characters, and a story leading up to it.   6. Communication is key! Naturally, I will follow my own rules, but I expect any issues or concerns to be discussed as adults.  If I see or even smell childish, passive-aggressive behavior, I'll confront you about it once; and the next time you will be blocked. 7. To add on to the previous rule, characters and muse must be 18 or older. 8. While I'm pretty open to discuss a variety of interests, absolutely no pet kinks, extremely offensive themes, or anything that would violate rule #1.  9. Random starters are ok, but if there is any doubt discuss with me first.10. Feel free to message me, if I need to clarify any concerns or questions. I'm always open to discuss. Other then that, let's have fun and write!    

Addison

04/04/2024 10:03 PM 

MY RULES

Yes, just like everyone else, I got my own set of rules when it comes to roleplaying- Fail to follow these rules, I will most likely stop replying all together, or I will block you. Either one is good with me!! Or, if you don't like these rules, just don't even start a role play with me- that is perfectly okay with me as well!   don't force me to reply fast: I do got a life out of this roleplaying website. I got a life, so if I take a few hours to answer, then I will. Because I am most certainly am not going to be living on this website 24/7 to reply to roleplays.   nothing sexual: I'm okay with some kissing, teasing(sfw), and flirting with my character, but nothing beyond that. I am not going anywhere farther than that.   I'm only speaking to people 18+: Listen. This rule basically speaks for itself, there is nothing to really explain. That means the OC/Character. And the person behind them.   I am not altering my OC to fit YOU: I created her, Im not changing my character. It would be very disrespectful if you asked me to change my character to fit what you think would be better. If you stop showing interest, I'm stopping the roleplay: Yes, you can see this as being horrible, but I'm not going to keep showing my energy to a roleplay where you don't wanna. So I will gladly tell you that we can end it. Only Us Discord if it helps you: Its my own personal Discord. I don't have one for My OC. So, if it helps you, and you aren't on the website that much, tell me. I don't give it out to anyone and everyone, so don't ask for it to ask for it. Its gonna be no.  If you don't like these rules and you can't listen- don't message me for a roleplay. Don't even send me a starter. Or send me a friend request. Its that completely simple at the end of the day

WitchTrix

04/04/2024 09:45 PM 

Backstory

Name: Blair Age: UnknownPower: Spell casterLoves: Sweets, cute things, flowersHates: Bitter things, coffee, vegtables Blair is know to be a traveling witch seeking only rare and powerful items. No one knows how strong she is since she would rather not fight in any situation. She has a very carefree personality...being immortal gives her plenty of time to relax and do what she wants. 

WitchTrix

04/04/2024 09:43 PM 

Rules

You add you talk I add I talk No one liners pleaseNo comments either I prefer messageslets just have fun!

Thyme

04/03/2024 11:02 PM 

Thomas

Name: ThomasAge:500Sex:MaleSexuality:Bi-sexualSpecies:Vampire/necromancerpersonality: Appears tough in front of his group but is actually a really big softie who can be very kind and affectionate, and protectiveOccupation: Vampire leaderLikes:Dogs, Smoking, blood, reading, and trainingDislikes: Witches, Garlic, and silverBioThomas had grown up in a vampire community where they lived in a very large estate on a property with multiple houses his father was the head vampire for a few hundred years before a hunter managed to get a hold of their estate and executed hundreds on the property, his father included. He managed to help kill the hunters with help and took over as head of the estate.

Thyme

04/03/2024 10:49 PM 

Silv

  Name: Silv Age:20 Sex:Female Sexuality:Pansexual Species:Vampire/Witch   personality: Timid,Shy,sweet,gentle,caring, and a bit childish   Occupation: Mafia mercenary  Likes: Stuffed animals, sweets, cartoons, reading, magic, stronger people, and vodka Dislikes: Yelling, bitter foods, cranberry juice, and spiders   Bio   Silv was born into a family who was poor and owed the mafia alot of money, She grew up trying to fight to survive at school as she was often picked on for not having new clothes or a phone well into her teen years. She was still sweet and kind through it all, but one night her father was begging the mafia for more money while owing well over ten thousand they agreed if in return they would hand over their daughter. The father agreed and Silv started her life with the mafia getting better clothes and other items as long as she agreed to work for them so she trained to become a fighter (Warning little space/pet play)

Yukihira Soma

04/03/2024 07:34 PM 

Cooking Abilities

Sōma is a skilled chef, being mostly self-taught by observing his father Jōichirō, who is himself a legendary chef. Towards the end of his first year, Sōma even won the 1st Seat of the Elite Ten, an unprecedented feat. Despite his skill, Sōma has not been able to win a single match against his father. Nevertheless, he loves to engage in Shokugekis and competitions and will go all out. Although he did suffer a few defeats, Sōma will analyze his failures and create new dishes out of them. He also has a knack for defeating his opponents in their own tactics and specialties. Throughout his first year, Sōma has by himself defeated four members of the Elite Ten (Etsuya Eizan, Akira Hayama, Nene Kinokuni, Somei Saitou). He gave a tough fight to Terunori Kuga and even though he lost, Sōma won Kuga's respect. In the final bout of the Regiment de Cuisine, Sōma and Erina defeated Eishi and Rindou, the 1st and 2nd seats from the Elite Ten respectively. During his second year, Sōma skills have improved to the point where he reached second place in BLUE, defeating many infamous Midnight Chefs including Asahi Saiba. By adulthood, Sōma has become as famous as his father. Yukihira Style - Sōma's main cooking style is a completely original style developed by his father, Jōichirō Yukihira. The main feature of this style is that it borrows from different styles, techniques, and cuisine types from around the world. Sōma has spent at least twelve years developing his craft in this style and continues to evolve it as the story progresses. Sōma has shown immense levels of creativity, taking inspirations from the most unexpected places to overcome roadblocks when making his dishes. While they appear and taste like extravagant dishes, they are very simple in concept and are designed mainly to appeal to the sort of patrons at Restaurant Yukihira. Nevertheless, Sōma has emerged out of almost every duel and assignment successfully when he is in control. However, it takes a lot of trial and error for Sōma to make his end results. Skills Japanese Cuisine - Due to his experience working at his family restaurant, Sōma is highly skilled at making comfort food that the Japanese masses consume on a daily basis. Overall, his dishes tend to add innovated twists to traditional dishes. According to Satoshi, Sōma often makes savory dishes that feature risotto in some manner. French Cuisine - Sōma had minimal training in French cooking style while working with his father in his Restaurant. As a result, he had only a few techniques under his belt before entering Tōtsuki such as using Poêlé, an advanced French technique to remove the bad smell from cooking fish. During his Stagiaire, he was personally trained by Kojirō Shinomiya in French cooking, becoming more adept and has used the techniques he has learned immediately into practice. Excellent Sous Chef - After working for years in Restaurant Yukihira under the tutelage of his father, Sōma has spent years assisting his father as a sous chef. Sōma can assist just about anyone without getting in their way, slowing down their work, or deviating from their intended recipe. As noted by several of the Tōtsuki Academy Alumni, Sōma's skill was beyond that of an average Tōtsuki student. His abilities impressed Eishi Tsukasa enough for him to ask Sōma to become his right hand man, since Eishi believed his cooking would further improve with Sōma's support. Sōma's live cooking Live Cooking - Live cooking is the preparation of a dish in front of a client rather than serving the finished product alone. Also known as "Showman Cooking." Because of this, Sōma demonstrates an excellent sense of showmanship and knows how to draw in a crowd. He used this in the Breakfast 200 Dish challenge during the fourth day of the Friendship and Rapport Training Camp to overcome the unfortunate handicap given to him by his Mini Soufflé Omelette. Adaptation - Like Mimasaka's trace, Sōma too adapts to others' cooking style and infuses it in his own style and this can be best explained by his Butter Pilaf Inarizushi dish against Somei in the Régiment de Cuisine which had inspirations from Yūki, Hayama, Megumi,etc. Vegetable Carving - Vegetable carving is an artistic skill of carving vegetables into artistic shapes such as flowers and animals. Sōma was able to carve roses out of carrots and mix other vegetables with a carrot to create a miniature scale model of a Gundam. Culinary Creativity - Sōma is natural when it comes to this ability, he loves to create dishes that add a more creative feeling. He is a creative chef who adapts and experiments with any dishes he doesn't know. Culinary Logic - Sōma just learned this special ability from Erina's Hokkaido seminar when he began thinking on logical ways of how to utilize bear meat to create Mincemeat Katsu against Akira .

Rogue Wave

04/02/2024 11:08 PM 

Voice Demo

                                                        

Emul

04/02/2024 03:15 PM 

Abilities

Magic Edge: Shoots a magical blade-shaped attack. Swinging her magic book, releases a golden crescent energy blade. Power-Boost Magic Edge: A bigger and strong version of Magic Edge, thanks to Add Spell. Releases a larger version of a crescent energy blade but more golden orange theme. Add Spell: Makes your next spell stronger. A red glow covers Emul's weapon 'book' before casting another spell. Magic Scroll Teleport: Teleports anything/anyone in close proximity. Usually after opening her book and makes contact with another or anything, disappear in a flash blur and reappear elsewhere of the caster's choosing. Metamorphose: Using the Mysterious Vorpal Bracelet on the right wrist area, Emul makes it glow bright yellow before a puff of smoke covers the rabbit. Thereby transforming Emul into her Human Form. However, it takes a lot of magic to maintain the form so she can only stay that way for 4 to 5 minutes. So Emul drinks magic potions to recover MP to maintain Human Form longer, but once there is no more and runs out then after 4 to 5 minutes returns to her Rabbit Form.

Calloused Hearts

04/01/2024 10:39 PM 

Rules

Rules:1. Be kind.2. Communicate.3. Discussions before roleplay. No exceptions.4. No Novella.5. No profile comments. PMs only.

Calloused Hearts

04/01/2024 10:36 PM 

Character Intros:

Austin War (Setting: Modern): An excellent marksman with a metal arm who harbors the souls of two ancient warriors from a war long since passed. He spends his time as a headhunter, clearing marks in hopes of one day finding the murderer of his love while struggling with the spirits who lie within him in constant conflict.Issac “Trench” Carver (Setting: Modern): A man born with the power to slow down time around him who wields a scythe that harbors a powerful witch within a crystal attached to the staff. Issac hopes to one day discover the truth of his unnatural creation and find his purpose in life as the spirits of time guide him along his journey.Kobalt Vestal Regalia (Setting: Medieval): Born to a renowned warrior and bishop, Kobalt constantly practices to hone his magic abilities and incredible prowess with an axe. However, he struggles to live up to the expectations set by the reputation of his mother and father as well as the citizens of his kingdom. Perhaps one day, he will discover the truth his family has hidden for generations.Hiro Takanaki (Setting: Modern): From the age of five, Hiro had suffered a near deadly condition which has forced him into isolation and left him completely codependent to his overprotective parents and stay-at-home nanny. Due to the immense power dwelling within him, countless open-heart surgeries have been performed throughout his life. However, slowly, Hiro has managed to gain control over his condition and powers as he’s grown through sheer blood, sweat, and tears. He prays, one day, to be spared from his constant torment or to tame the beast within.

❝ 𝖆𝖎𝖓 𝖘𝖔𝖕𝖍 𝖆𝖚𝖗 。

04/01/2024 06:58 PM 

⸻ 𓆰 ⠀𝐭𝐞𝐬𝐡𝐮𝐯𝐚 𓈒

⸻  𓆰  𓈒  ⠀𝐒𝐔𝐏𝐑𝐄𝐌𝐄⠀⠀⠀𝐏𝐑𝐈𝐌𝐀𝐑𝐂𝐇  !   ›⠀𝐒𝐀𝐍𝐃𝐀𝐋𝐏𝐇𝐎𝐍 ⠀: ⠀2,000+ , archangel , element of light.▌ scioned by lucifer , he was created to inherit the power & duties of the supreme primarch in the event of his unforeseen failure.⠀⠀⠀once led solely by vengeance & bitterness given his perceived lack of purpose ― in a world where existence is justified by utility ― he now carries the hopes of the sky realm upon his shoulders 。 ⸻  𓆰  𓈒  ⠀etc  .   ›*⠀⠀coffee ⠀: ⠀this has become almost comically integral to his character. he administers a coffee shop aboard the grandcypher & rarely manages to hold a conversation with anyone where it isn't involved. this is due to lucifer's influence , as he was the one to introduce the beverage to him. in a later event , he connects to an old widow whose husband once brewed coffee for her. ☕*⠀⠀airsickness ⠀: ⠀this is despite having several pairs of wings. he is prone to this form of sickness when flying with anything but his own wings.*⠀⠀sentiment ⠀: ⠀his heart is more comparable to a human's than those of other primal beasts. this is especially true when compared to lucifer. between the pair , he is considerably more expressive & straightforward with his emotions ; divulging his insecurities , his transgressions & arguably his affections in a manner better ascertainable by mortals. however , as a primal , he still perceives & treats emotions differently than humans. ⸻  𓆰  𓈒  ⠀guidelines  .   ›*⠀⠀writer ⠀: ⠀27 , genderfluid ( he / they. ) asexual 。 not immensely talkative , but not unfriendly either. very private. discord may be available upon request , but only to dedicated writing partners or trustworthy individuals.*⠀⠀portrayal ⠀: ⠀generally canon ― based with occasional headcanons & inspirations derived from various sources. please be aware that this character & their development is heavily rooted in judaism.*⠀⠀writing. ⠀: ⠀as an adult with responsibilities , which includes a full ― time job , activity may be sporadic in accordance to my own priorities & time ― management. please be patient. writing is my hobby , not an obligation. general writing preferences lean into banter or spontaneous interactions , with longer storylines typically resulting in multiple paragraphs without treading into novella territory. while i don't prefer discussions myself , i do not mind them. this doubles for crossovers or OCs who do not have a solid foundation in a canon verse ( which will likely be the bulk of my writing partners. )*⠀⠀drama. ⠀: ⠀i do not tolerate instigators. everyone needs to vent , but this hardly constitutes as creating baseless drama. with no intention to sound cruel , i do not want any part in your ongoing conflicts with other people on this site. acknowledge & shed light onto problematic behaviour as you see fit while understanding that there is a vast difference between " drama " & danger.*⠀⠀shipping. ⠀: ⠀at this time , this account will be considered multi ― ship. this is for the freedom & enjoyment of exploring multiple dynamics. however , shipping only becomes applicable with written development & chemistry. please be aware : sandalphon does have a canonical lover in the form of lucifer , who is his " one & only " per his own words. as this is significant to his character , i do intend to approach shipping opportunities while bearing this in mind. as such , ships will generally be treated independently of the canon to maintain the significance & complexity of his & lucifer's relationship.*⠀⠀DNI. ⠀: ⠀if you commit or endorse abusive / racist / homophobic / otherwise immoral behaviour. + if you are the type to shoehorn politics into your writing. + resource sites / RPGs. + MCRP accounts.

Aya Shameimaru

04/01/2024 06:25 PM 

Aya's abilities

Manipulating wind With this ability, Aya can cause wind of incredible strength whenever she pleases. Somehow, this also allows Aya to "listen" to the wind to collect rumors, aiding her in the journalism business. Many of her spell cards in the fighting games show this ability a lot. Her powers are among the top class in Gensokyo, and not many can challenge her with a real chance of winning. However, she doesn't like fighting much, nor does she show off her power a lot. This seems to be a common characteristic among Tengu.  Speed While Tengu as a whole are known for their incredible speed that few can match, Aya prides herself of being "the fastest" in Gensokyo, and has been refered to as such by ZUN.[5] According to Marisa Kirisame not even Remilia Scarlet, who was apparently able to fly around the Moon in an extremely short amount of time, can compare to Aya's speed.[6] One of her spell cards shows some extent of her speed, but her actual limits are unknown.



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