Cosmic Sage

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Gender: Male
Status: Single
Age: 33
Sign: Leo
Country: Japan

Signup Date:
May 07, 2013

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05/10/2017 12:01 PM 

Spellcraft Arseniks: Combat Magic

Sykk is what's known as a natural sage, or Spellsmith. His instinctual ability to manipulate natural forces means he has little need to learn spells and instead uses pure imagination to craft spells on the spot. Of course that isn't to say Sykk hasn't mastered known spells from various universes he has been to, but by crafting the spells in the moment their nature is pure and at its strongest level. 

 
Augmentations-
 
Coat of Arms, Mystic Touch: A spell taken from the monks of the Grey Lotus who protected China from supernatural threats. The technique requires tattooing ones skin in holy markings which bond to the persons soul. It takes the persons spiritual and magical power and channels it into physical energy. However because it is a technique born of magik it counts as both.
 
Breath of the Riftwalker: This spell channels spacetime into a gate rune which causes one to temperarily step into the realm of the Clockwork Engine which exists outside time. One accelerates their own time causing them to move at speeds up to light speed. One can only do this for a few seconds or run the risk of affecting their own timeline and increasing their age.
 
Ballistics- 
 
Arcane Auto Arc: A series of magik circles appear along the wrist and forearm which channels arcane energy into concentrated shells. Requiring that the index, pinky, and thumb are extended and pointing at the target, the Blue Hunters of Meridia assassinate and protect their realm from daemons. This spell can be altered for single shot, beams, a blasts ach having their own ring.
 
Shadehunters Bow: Another hand spell learned from special unit within the Blue Hunters known as the Wolves of Malice, once Sykk extends his middle and ring fingers while closing the others, a bow of shadow and bloodlust is summoned from Meridia's Vault. Part of a set of eight Sykk actually draws on thr leaders bow, won after his defeat at a game of cat and mouse. 
 
Eye of Horus: Sykk creates floating runes which he controls which draws in different forms of light and concentrate it into laser shots which have various affects based on the color of light that it draws in. Useful for creating flanking and trap situations the shots arent meant to cause fatal damage alone without hitting vital points.
 
Conceptual-
 
House of Mirrors, Festival of Nightmares: As the name implies, this spell uses hardlight projections to induce fear within a target matching that which terrifies them most and make those fears real. This spell manifests as a dome of runes in the shape of mirrors which draw in light from the outside to create hardlight projections. A secondary set of runes smaller than the first reside within center of the outer rune which read the mind of an opponent making the reflections match what it reads from the opponent. Once an opponent acknowledges the projection as real it is given life and functions as a being of itself. Once real these being possess the same abilities as their true counterpart but lack the ability to grow in strength further than how strong the person believes it is. On the chance there is nothing the person fears, the construct become loved ones driven mad.
 
Agents of  Chaos, Sins of the Father: Sykk summons avatars of the Seven Sins which draw power from their enemy based on their sins. This spell is particularly useful against villainous individuals because the avatars can draw more power from them. This spell is designed to allow enemies to break under the weight of their crimes using whatever tactics necessary to destroy their will to fight. Each avatar has a rune which draws in the brain waves specifically dealing with the sins they are associated with and use the information to change themselves. As the Avatars grow in power they begin to distort reality permanently taking in aspects of their target's sin. Based on the sin devoured, the target will suffer various debuffs.
 
Defensive-
 
True Aspect of the "Moon" : One of Sykk's favorite spells is actually the combination of three runic rings which have different functions based on the phases of the moon. Aspect of the New Moon, the first rune ring uses both ambient energy from the environment and his conceptual energy and gathers it to a single point. The Half Moon ring shapes it into a dome shield of unstable conception. The purpose of this is that any enegy which collides with it is read, and once read the conceptual energy is converted into an inverse version of the energy it came in contact with. Mirroring the wavelength but remaining under the will of the Sykk. The Full Moom ring causes the energy to be thrown backwards towards the origin of the opposing energy at double the force. The phases can be skipped and manipulated depending on the need for the energy. The entire cycle can occur in a fraction of a second.
 
Revolving Kinetic Ring: This spell creates a set of runes which form a ring around Sykk which moves around him at immense speeds creating a barrier which converts potential energy with kinetic that repels most conventional attacks. The defensive power of the spell is doubled when Sykk is in motion.
 
Ultimate Defense Bastion of Light: This is a complex set of runic spells meant for protection and assault. Starting off as just one seal, as it takes on attacks more seals build from residual compounding energy forming patterns. The patterns make other seals constantly evolving and expanding on the spell. Once it has blocked enough damage, it becomes an offensive spell keeping the user safe from all directions with offensive capabilities matching the same range.
 
Blacklist-
 
Forbidden Arte Black Petals Falling- Anti-Force: The very nature of Nothing manifested as a physical, trans-dimensional, and conceptual energy. Only used in the event of multi-universe destruction, this installs the very though of Nothing into being within a given target. Simply put, whatever is hit with this ceases to be. Erased from every aspect of existence. Only a tale remains recorded within the Library given no name remains yet without a name none can know. Sykk has seen he is responsible for the death of millions yet is tormented because he can't remember who it is. The origin of this spell is unknown and the only one he inherited once he bonded with the Library.

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