Time Patroller

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April 18th, 2024

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Gender: Male
Age: 34
Sign: Aquarius
Country: United States

Signup Date:
November 09, 2017

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02/06/2018 10:01 PM 

Techniques

Fighting style: For some odd reason Okra has trouble doing damage against opponents with energy based attacks, at times he is unable to do little more than annoy his foes even with heavily charged ki blasts. With this in mind Okra had instead chosen to focus more on his physical power developing unique techniques that involve infusing his strikes with ki to give them the damaging force of an actual ki blast. Even in his normal state his blows are capable of leveling mountains with relative ease. This impressive physical prowess allows him to take on opponents who actually favor ki blasts by utilizing his own ki to weaken and or nulify ki blasts or waves thrown at him depending on both his and the attack in question's level of power. With this style he fights with a martial art centered around a number of defensive counter attacks that disable an opponent for a several seconds allowing him to strike them with heavy blows that wear down their bodies until he can finish them off with his more deadly attacks.

 
Attacks
  • Disruption: Using an oscillating field of ki around his hands Okra is able to defend himself against ki blasts, when a ki blast makes contact with the field its' charge is destabilized causing it to lose it's form and disperse either weakening the blast greatly or completely nullifying it. The result is dependent both upon the power of the ki blast itself as well as Okra's power level relative to it. Naturally more powerful ki blasts require Okra's power to be within range of it.
  • Bloody Counter: When Okra finds himself being pressured by constant attack he can release a small burst of energy to stagger his foe for a split second enabling him to follow up with a series of rapid kicks before finishing them off with an upward kick to launch his attacker away both ending their assault and giving Okra enough distance to recover momentum.
  • Super mad dance: Okra launches his opponent away with a hard kick then begins to chase the opponent with high speed movements bouncing them about several times with strikes before hammering them down towards the ground only to interrupt their drop with one last kick redirecting them back into the air.
  • Para Para Boogie: One of Okra's more bizarre yet equally more powerful techniques. Okra engages in a dance that; while unappealing to most and overall ridiculous, has the power to pull anyone nearby into the dance. Victims to this dance are unable to help themselves and are stuck dancing along. Okra once used this dance against lord Beerus and his attendant Whis when Trunks volunteered himself and Okra to a match against the two for the right to deal with Demigra. Though Whis himself was impressed that such a technique existed that was even able to affect gods lord Beerus himself felt quite humiliated dancing in such a way and was quite unhappy with the time patroller. To this day Okra suspects that the god of destruction is still holding a grudge against him.
Transformations: Like all other saiyans Okra receives a tremendous boost and power and ability when progressing through the super saiyan transformations, however each level provides a different effect for him and also provides him with special techniques he can only use when transformed. With each level he pushes into his deficiency with ki blasts is slightly corrected.
 
  • Super Saiyan: Like all other saiyans Okra's power level will skyrocket in this form giving his already devastating physical power even more destructive force. In this state he has the ability to use a technique he calls blast hammer in which he launches himself at a high velocity to deliver a punch laced with excessive amounts of ki causing a large explosion upon impact doing significant damage to his target in the process.
  • Super Saiyan 2: At this stage Okra's physical abilities are brought to even greater heights, almost to the point where what normally took a heavy punch to damage he can do so with a flick of a finger. In addition to this he has access to his Dream Super Combo attack or  DSC for short. Upon successfully grabbing hold of his opponent Okra slams the foe with five different grappling techniques each one more devastating than the last. The fifth slam is ended with Okra trapping the opponent in a ball of ki which he would slam into the ground causing a massive explosion upon impact able to be seen from orbit.

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