Directive 51

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August 2nd, 2021

Gender: Male
Status: Single
Age: 21
Country: United States

Signup Date:
June 08, 2019



07/25/2021 12:49 PM 

SHD equipment and PPE, and weapons.

Strategic Homeland Division agents are carefully selected, highly trained, and endowed with the statutory authority to operate essentially unchecked by other agencies in the field. But any enforcement agency seeking to restore order amidst catastrophic disruption also needs the best equipment that modern technology can provide. The Division may be small in terms of manpower, but its arsenal of custom-crafted firepower, anti-ballistic body armor, and networking technology is a significant force multiplier in any hostile arena. A fully equipped Division agent is a fearsome, self-contained combat unit, battle ready.

Preactivation, Division agents go about their normal civilian lives. But when the Directive 51 call to duty comes, every activated agent has a two-hour window to report to his/her designated rally point. This puts a critical emphasis on readiness, both physical and psychological. Division agents spend months preparing to move very, very quickly at a moment's notice.

The first important component of readiness is the diligent maintenance of a "Go-Bag". Every agent must keep a Division-issue, armor-lined backpack stocked with a small arsenal of weapons and enough basic supplies to last a minimum of seventy-two hours in the field. This includes food, water, medical items, ammunition, protective equipment, tools, gas mask, Mylar space blanket, and other basic mission-essential equipment.

During training, Division agents develop an individualized expertise in determining their own needs, and tailor the content of their Go-Bags accordingly. Agents also learn to keep a sharp eye out for loose materials in the field that can help them craft upgraded weapons and equipment. Generally, anything (wire, duct tape, electronic parts, even bits of fabric) that can help an agent make, repair, or customize equipment in an emergency environment is good for the go-bag.

After activation, the Go-Bag is the Agent's lifeline, kept close at all times. Much of the gear in the bag is multi-purpose, intended for extended use, and designed to enhance mobility and autonomous movement. For example, instead of stocking bottles of water, most Go-Bags include water purification tablets and a purification bottle or straw. This lets the agent consume water in the field without adding significant carry weigh: relying on logistical resupply.

One critically important Go-Bag item, particularly in a pandemic environment, is the agent's supply of field medications. All Division agents undergo a full regimen of vaccinations, referred to as "the Cocktail," upon officially joining the agency. The composition of this regimen can vary, depending on previous inoculations. For example, former military personnel who've served abroad have received much of the Cocktail already and need only a few booster shots. But the Division's field teams also gain priority access to the latest antiviral medications. Combined with protections from the Cocktail, these cutting-edge field meds make agents considerably more resistant to new diseases - even ones like the weaponized Variola Chimera virus that have no functional vaccine or cure yet discovered.

Every Division agent is encouraged to carry extra water, food, medical kits, and other survival items in their Go-Bag for disbursal to civilians in need. Distributing supplies in this manner is proven to be one of the most effective population control methods in a catastrophic emergency.

Part of every Division agent's operational efficacy within a chaotic emergency environment is the ability to function in a fully independent manner - that is, to deploy into hotspots with no reliance on backup or logistical support. To support this radical autonomy, Directive 51's continuity annex grants every Division agent the freedom to procure any item from any location, without restriction, as long as said item is not currently in the direct physical possession of a civilian or friendly unit. This legal right of procurement overrides all local anti-looting laws. No restrictions related to the collection of private property shall apply to Division agents, no matter the jurisdiction. Given this dispensation, all Division agents are trained to seek, recognize, and procure valuable operational items from the field. This includes clothing items; the refreshment of an agent's wardrobe has great hygienic value in an infectious environment—much like how soldiers regularly don clean socks on the battlefield to mitigate various immersion foot syndromes (such as trench foot) and other diseases.

Every Division field-operations team must be able to absorb damage as well as inflict it. Whether a team's tactical maneuvers are offensive or defensive in nature, aggressive or conservative, the odds are good that at least one agent will take a bullet at some point during a given mission. To ensure survivability in hostile emergency situations, the Division issues a basic set of rugged protective wearables. However, agents are also trained to scour every environment for items that can be used to upgrade or outright replace their current equipment selections.

Depending on an agent's background and preferred method of engagement, the nature of protection chosen and its purpose can vary. All agents carry some form of mask for protection against dust and CBRN contaminants. Most agents wear some type of body armor, plus protective gloves and kneepads. Some carry advanced ballistic or melee protection shields, or deployable cover. They also carry means to identify themselves as government officials - to avoid trouble with other agencies and departments.

Body Armor




Knee Pads


Every Division field agent carries an inventory of weapons, typically with three firearms secured externally for quick access in tactical engagements: one holstered sidearm (pistol, revolver, or sawed-off shotgun) plus one primary and one secondary weapon (rifle, shotgun, or submachine gun). An agent's selected weapons must be easy to carry, powerful, and adaptable to a wide range of scenarios.

It is important to note that The Division is not a "regular" fighting force. Division agents do not carry standardized weapons like their counterparts in law enforcement and the military. Their weapons are highly customized, modified by each individual agent to their exact personal specifications. For group tactics, Division field teams often coordinate their arsenals internally for optimal use, but beyond that, anything goes.

07/25/2021 12:40 PM 

Rules of Engagement for Division agents.

The Strategic Homeland Division's directives specifying the circumstances and limitations under which its field teams may compel compliance by unwilling or resisting subjects, interdict actions by destabilizing players, or engage outright hostile organized forces in combat are broad by design and purposely nonrestrictive.

Division agents are not bound by any local use-of-force continuum or policy. They cannot be held accountable by local, state, or even federal laws or authorities based on any legal standards other than those delineated in the continuity annex of Directive 51. In other words, nobody has the authority to stop or interfere with a Division agent in the field other than another Division agent.

While agents may compel assistance, coordinate joint response efforts, resolve conflicts or jurisdictional disputes between law enforcement and/or military entities, and demand free passage, they cannot usurp control of entire agencies or functions.

07/25/2021 12:29 PM 


Once Division agents arrive at their designated destination, the first objective is to resolve local aspects of the catastrophic crisis scenario. Every field agent is always green-lighted to operate with full autonomy, free to prioritize urgent needs according to their training and rules of engagement. But agents typically look to seize the initiative in accordance with the Division's flexible deployment plan. This plan is called A.N.S.W.E.R., an acronym that stands for the following:

ACTIVATION - The number of Division assets activated is based on the nature of the disaster and its current status. When activated, agents may receive further direct orders. But in most cases, they are expected to assess the situation and then either proceed to the next step of the A.N.S.W.E.R. protocol or take initiative and follow an autonomous course of action.

NETWORK - The Division's first and foremost post activation task is to secure its SHD Network, the lifeline that allows all Division echelons to share critical information for long-term operations. While Tactical Division agents establish the network's functionality and generate the raw field intelligence, a highly trained team of Strategic SHD analysts process and present a daily briefing to key individuals within the government. Big-city mayors, state governors, on up to the president and his cabinet - all key elected officials and decision makers rely on Division intel to make sure all operational responses are based on a true and shared picture, as reported live in the field.

SECURE - Once the SHD Network is operational and intelligence is flowing, the deployed Division team typically takes up a defensive posture to secure the immediate area and establish a safe and stable Base of Operations. Once a base is in place, The Division can more easily interdict ongoing hostile activity and safeguard what remains of the locality's key assets. This includes protecting critical infra-structure (bridges, roads, tunnels, water supply, electrical grid), evacuating endangered officials and civilians, and clearing out hazardous areas. Again, the freedom and power provided by Directive 51 means that agents can move about unhindered and outrank all other officials in the field.

WATCH & EXPLORE - Once the local civilian population, leadership, and public infrastructure is secured, Division agents may then push out further into the field. Standard procedure is to explore the scope of the disaster, observe the extent of social disruption, and formulate offensive operations against predatory or hostile groups.

ENGAGE - In situations where laws, jurisdictional matters, or rules of engagement might hold back other law enforcement entities, Division agents are authorized to resolve problems directly and, if necessary, with extreme prejudice. As soon as a threat to the nation or its people is detected, The Division may engage without hesitation or restraint.

RECOVERY - Once an area is secured, recovery efforts begin. The Division coordinates intelligence, security, and advisory aspects of this work while leaving the hard labor to other departments and agencies.

07/25/2021 12:21 PM 

Activation and Deployment.

When the president invokes Directive 51 and activates The Division, a first wave of agents emerges from sleeper status. This alpha team mobilizes at a designated rally point for insertion into the hot zone.

Once activated and deployed, a Division agent formally outranks all other tactical units in the field. This superseding authority lets Division teams cut through red-tape and bypass policy restrictions, laws, regulations, and jurisdictional boundaries as needed. Agents can freely organize local assets, civilian or military, to address local needs.

Once activated, The Division's primary task list includes the following:

Restore civil order and prevent societal collapse.

Facilitate restoration of basic services such as power, water, communications, and medical care.

Interdict acts of insurrection, rebellion, or lawlessness.

Provide tactical direction and support for local police and military units.

Collect field intelligence for key decision makers.

Rescue, protect, and/or provide safe escort for high-priority individuals.

Procure, protect, and disburse critical supplies: food, water, fuel, medical, and military.
Conduct robust counterterrorism operations.

Coercive operations against certain actors of violence.

Operations to control violence toward other actors who are not identified and can oppose a search for a solution.

Humanitarian operations in favor of the populations.

The official "call to action" for Strategic Homeland Division agents unfolds in two phases: activation and deployment. Once activated and deployed into the field, Division operatives answer directly to the President of the United States (as mandated by Directive 51) and outrank all other federal and state actors.

Their primary tasks are to observe the effects of the crisis; relay those observations to key decision makers in the federal command structure; protect what remains of civilized society, including social institutions as well as physical infrastructure; and prevent additional damage by engaging rising threats.

According to Presidential Directive 51, the President of the United States can mandate activation of the Strategic Homeland Division in the event of any catastrophic emergency. Directive 51 officially defines such an emergency as "any incident, regardless of location, that results in extraordinary levels of mass casualties, damage, or disruption severely affecting the U.S. population, infrastructure, environment, economy, or government functions."

The Catastrophic Emergency Response Agency defines a catastrophic emergency this way: "A large-scale event with complex, far-reaching consequences that persist over the long term. Societal infrastructure is damaged or destroyed." The agency goes on to characterize such an event with a list of specific effects:

Most or all community structures are affected, including emergency response facilities.
Local response is compromised or fails due to the loss of personnel and/or facilities.
Aid to the region is not possible because all neighboring areas are affected.

Everyday community functions are totally interrupted.

Destruction of local and regional infrastructure means national government must take charge—if is still intact and able to do so.
Most scenarios that fall under this definition of catastrophic emergency are straightforward in nature:

Nuclear attack

Invasion by a foreign power

Large-scale terror event - e.g., bioweapon or radiological attack in alpha-level city

Natural disaster


Overthrow or seizure of the state apparatus by coup d'etat

These categories certainly cover most events that typically would be considered "catastrophic": a major earthquake or hurricane; an ocean-basin tsunami (rated as "devastating" at 9 or higher on the 12-point intensity scale); a nuclear exchange; a killer flu pandemic; a "dirty bomb" detonation; a full-scale foreign invasion; or a military coup triggering a widespread breakdown of institutional authority.

In the case of the Green Poison attack on Black Friday, the catastrophe marks the convergence of two scenarios: a terror event (category A bioweapon) that expands into a widespread smallpox pandemic.

Activation can roll out in two ways: either as an incremental effort, where the response is gradually ramped up in waves over time as a crisis intensifies; or it can be a synchronized call-to-arms, summoning all available operational assets at once.

Every Division agent recruit who successfully completes field training and achieves active-duty status is issued an SHD SmartWatch. The wear-able device is a touchscreen PDA (Personal Digital Assistant) and communications relay linked to a powerful transceiver worn on the agent's backpack. This digital gearset connects the agent to the Division's encrypted, satellite-based worldwide network.

When catastrophe strikes, The Division rallies its embedded forces via the network. The global-matrix SHD Network features guaranteed, instant and ubiquitous access to all SmartWatch devices. No matter where they are, Division agents receive their activation orders as a coded emergency signal that lights up their watches orange. The watch retains this orange glow until after the agent is killed or deactivated.

Activated agents gain immediate access to high-tech equipment and advanced weaponry stashed securely in secret local caches. When activation is signaled, agents must drop whatever personal task is at hand and proceed immediately to the nearest Division armory to gear up.

Once fully equipped, Division agents head to either a predetermined rendezvous site or a tactical location designated in the activation orders. In either case, the agent's SmartWatch guides him/her to the targeted location via augmented reality (AR) markers seen in the heads-up display (HUD) in the agent's special ScanTek contact lenses.

07/25/2021 02:52 PM 


Name: Aaron Keener

Callsign: Vanguard

Age: 34

Height: 1.80 M

Weight: 81 kg

Nationality: American

Hair color: Brown

Eye color: Brown

Aaron Keener, call-sign "Vanguard", was a First Wave Strategic Homeland Division agent who disavowed the Division.

Aaron Keener's personality before (and during) the outbreak is that of high intelligence but also one that shows that he sure of himself and right all the time, regardless of whether he's right or wrong. Keener also possesses a very strong determination and perseverance to ensure he achieves his goals. As his profile states, due to his personable character, he is capable to have other help him either achieve one of his goals or a common objective. Despite this, he still felt a sense of duty to protect the weak and innocent as he escorted a group of civilians out of the Dark Zone and fended off a group of Rikers attacking them. After being denied help and the civilians being killed by the Rikers, Aaron felt a great deal of anger and betrayal from the government as he believed he could've saved the civilians and the First Wave could've saved the Dark Zone all together had the government been more competent and allow the First Wave (as he puts it) "to do their f***ing job". It is then he begins to lose faith in the government and any hope of restoring order in New York City.

Following his decision to go rogue and when the Second Wave starts to investigate him Keener's personality has changed somewhat. While he still has his determination and perseverance, his attitude towards the JTF and the U.S. government has changed dramatically. He now believes that rule and law no longer exists and now the only way to survive is by obtaining power. While Keener is still a personable character, he now uses others to help achieve his own goals - regardless of either their lives or the cost themselves.

Weapons dealing

Rogue Terrorist

Aaron attended The Citadel, a Military College of South Carolina, before serving in the military. He served on a tour of duty at Camp Lemonnier in Djibouti and has a mild reputation as a "Fobbit", which is a soldier who spends most of his service away from the front line and serving sentry duty at Forward Operating Bases in the battlefield.

Keener is noted to combine his military experience and his extensive decision-making expertise to achieve extensive success in the private sector. Upon leaving the military, Keener took up a job on Wall Street as a successful future's trader. Aaron Keener has been labelled to be adaptable and very confident, where he always assumes that he is going to come out on top. This makes him borderline arrogant.

Aaron Keener has been divorced twice, and he maintains friendly relationships with both of his ex-wives. One of them has even described Aaron Keener as too much work to keep up with.

Aaron Keener has a very privileged upbringing and has never faced real adversity during his youth. However, he has been able to always overcome any obstacle in his life through a combination of his indomitable willpower and advanced intelligence. Keener also has a personable character and can come off as highly relatable and is extremely charismatic, enabling him to get others to work together to achieve his goals.

All the above mentioned traits, combined with his intelligence, personable character and his military expertise as well as his high adaptability; had made Aaron Keener a noteworthy candidate for the Strategic Homeland Division, with them labeling him as a "potentially prototypical candidate" for joining the Division.

Skilled Tactical Combatant

Gifted Intelligence

Charismatic Leadership

Master Strategist

Survival Specialist

Master of Intimidation

Master of Manipulation

Fast Technology Hacking

SHD Technologies

SHD Intel and Research

Gordon Amherst's Technology

Gordon Amherst's Research

The Eclipse Virus Bioweapon

Superior Conditioning: Like all Division Agents, Aaron Keener has shown to have the exact levels of physical attributes as any Division Agent or any Hunter. However, due to him being a "prototypical candidate" for the Division, he is more stronger, resilient, faster and coordinated than the average Division Agent. This has contributed to his high confidence and borderline arrogance.

Gifted Intelligence: A key attribute that separates Aaron Keener from other Division Agents is extraordinary intellect which is combined with his great decision-making skills and critical anticipation skills. This made him a prototypical candidate for the Division.

Financial Analyst: Prior to the Outbreak in New York, Aaron Keener worked as a very successful Futures Trader on Wall Street. Aaron states that this contributed to his critical thinking and how he sees the current situation as a "balance sheet". This helps him calculate and decide who is best to be killed, who is best to be kept living and who is best to be his ally.

Master Strategist: By observing the Division Agent's progress, he quickly anticipated the inevitable defeat of the Last Man Battalion and had formulated a plan to employ into action after he had patiently waited for the Division Agents to assault the United Nation's Building, he kidnapped Dr. Vitaly Tchernenko, Dr. Amherst's equipment and with his fellow rogue agents he had departed from the city.

Manipulative Charisma: A key attribute to Keener's manipulative success is that he uses the truth and realism to manipulate people. He was able to use this to sway many first wave agents to his side and even establish himself as a high ranking member of the Last Man Battalion. He was even able to sway Vitaly into creating the Eclipse Virus, sway Theo into creating the Rogue Network, sway other many Division Agents into joining his Rogue faction.

Tactical Combatant: Like all Division Agents, Aaron Keener is a masterful combatant, particularly in tactical combat. He was able to take on an entire battalion of Rikers on his own all the while protecting civilians from danger, which he inevitably failed to do so. He was also able to engage multiple foes to the LMB as well as Rioters without breaking a sweat. Aaron Keener showed his true tactical combat abilities when he was able to single-highhandedly hold his own against a group of Division Agents.

S.H.D. Technologies: Like all Division Agents, Aaron Keener has SHD Technology.

SHD Tech Jamming: Unlike most Rogue Agents and all Division Agents, Aaron Keener has specialized EMP technology which is used only by him. It allows him to disable the SHD Tech of his enemies, thus taking away their greatest tactical advantage in any combat situation.

Technology Hacking: Unlike most Division Agents, Aaron Keener is capable of rapidly hacking into complex technology systems thanks to the technological developments of Theo Parnell

Equipment: PPE and standard equipment.

Weapons: Police M4, CMMG Banshee, x4 Concussion Grenades.


Drone Striker

Turret Assault

Pulse Jammer and Hacker

Seeker Mine

07/25/2021 02:48 PM 

Rogue Network

The Rogue Network, also known as ANNA is a network created by rogue agent Theo Parnell. It connects rogue agents across the United States, acting as a rogue version of ISAC and the SHD Network. This network was designed as a way to organize the, until that point, a loose band of rogue agents, and to unify them against certain goals.

07/25/2021 02:40 PM 

Ryan's dossier

Name: Ryan Marquez

Nationality: American

Age: 35

Height: 5'11

Weight: 184

Hair: Brown

Eyes: Blue

Ryan Marquez is a member of the Strategic Homeland Division. Ryan is a perfectionist. If a job’s worth doing, it’s worth doing right. He hews to the straight and narrow and plays by the rules. That’s true even in the wildest of situations; Ryan always has a guideline to look to and follow.

Other Agents joke about Ryan’s demeanor it an affectionate way, as he is highly regarded among those who responded to the call. In the field, however, there’s no joking, as Ryan’s courage under fire is well known. He’s a natural leader, cool under fire, and willing to sacrifice to get the mission done.


Varies by mission.

Equipment: Standard PPE and equipment.


Seeker Mine

Pulse Scanner

Sticky bomb

Jerry Liu: Lemme tell you, that agent Faye Lau brought in with her is the real deal. [...] Between you and me, you don't see that sort of performance out of every agent. Still don't.

Aaron Keener: Normally, I'd do this face to face, but I'm not 100% sure which way you'll jump. You act one way when Ms. Lau is watching and another way entirely when you're off the leash. That's an interesting contradiction.


07/25/2021 02:39 PM 

SHD technology.


07/25/2021 02:33 PM 

Rogue Agent in area...

Rogue Status is a status reserved for Division agents who have disavowed the rules of SHD. These agents must be hunted down, and either killed or apprehended according to the degree of their crimes.

Rogue Status is given to any agent who breaks protocol. When this status is given to an agent, their wristwatch will change from orange to red, and they will have their connection to the ISAC Network severed. At this point, they still retain the functionality of their watches, as they still provide a HUD overlay and basic functions. Any Division agent has a standing order to deal with Rogues should they come across one.

The BTSU has developed a countermeasure to ensure that any agent they are working with does not receive the automatic Rogue desi
gnation when they break the rules.

Reasons to be marked as rogue

Failing to prevent civilians death

Went off mission/objective

Allied with other rogue agents or hostile factions

Killing civilians or other agents

Illegal torture and execution of prisoners

Stealing supplies

Kidnapping civilians

07/25/2021 02:28 PM 

Rogue Divison Agents.

Rogue First Wave agents are determined to take advantage of a city in chaos, these traitors to the Division are willing to kill their own to take what they want. Rogue Division Agents are former Division agents who disavowed the Strategic Homeland Division for one reason or another, and has either lent their services to another factions, or are working on their own, both cases working against The Division itself.

For an agent, to turn their back on The Division is to commit treason against the United States federal government; yet, it is the freedom and relative autonomy with which agents operate that gives them the potential to turn renegade. The most prominent and dangerous of these rogue agents is Aaron Keener.


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