Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.
Yami Yugi, known as Dark Yugi in the manga and Japanese versions, and also referred to as the Nameless Pharaoh, is the spirit of Pharaoh Atem that has been sealed in the Millennium Puzzle. He is the main protagonist of the original and second series, along with Yugi Muto.
Together with Yugi he holds the title "King of Games" (King of Duelists in Japanese version), by winning in the Duelist Kingdom, Battle City, tournaments.
After Yugi Muto solved the Millennium Puzzle, Yami Yugi resided in Yugi's body and would take possession of it when Yugi or his friends were in danger. After Yugi became fully aware of Yami's existence, Yugi could voluntarily give control of his body to the Pharaoh; occasionally before one would give control to the other, they would, as souls in the mind of the one controlling Yugi's body, converse with each other, usually about their options of what to do when in difficult situations.
Yami Yugi's most noted skill is his talent at playing duel monsters. While normally a skilled player of the game would be of little import the rites the game mirrors often leads to real life or death consequences based on victory or lose of a match. In addition to his natural skill Yami Yugi can use his connection to the Millennium Puzzle and the magic that it possesses to transform mere games into the ancient rites they originally were, a Shadow Duel. Shadow Duels can be used to cause cards to come to life, areas to become pocket dimensions and souls and bodies of players to be gambled with the game. Yami Yugi seems not to be bound by the physical restrain on Yugi's body this allows him to run, walk and swim endlessly at top speed without feeling the effects of fatigue.
He shares this ability to function in spite of his body's condition with Yami-Bakura who can stand on broken legs, go without food, drink or sleep and function with concussions, it is likely that if such situations arose Yami Yugi would be equally mobile in spite of bodily harm. Still Yami Yugi's most formidable skill is not his know-how or magic powers but rather his personality and drive. Yami Yugi believes in winning at all costs even to the point of risking or outright throwing away people's lives for the sake of the game when his powers are in use. Over time Yami Yugi's drive is tempered by Yugi's conscience however when such conscientious decisions lead to lose Yami Yugi is always partially bitter about it and deeply resents losing.
Yami Yugi is capable of hypnotism with the puzzle's magic; seen in Season 0's portion of the manga. Making his targets believe what he wishes or make them do what he wishes. As a result many of his Penalty Games involve illusions that typically drive the victim insane; such as seeing something as what they want, or even hearing something inaudible.
He is very agile, able to jump very high and land correctly. Also infinite stamina. Yami is a competent rider thanks to his education where he was able to learn horse riding, never lost his hand. As in episode 155, where Yami gallops on horseback to join Raphaël after having found the place, he descends the slope jumping with great skill, without falling off his horse.
Hi! My name is Yoake Howaitoteiru, the local cutie, and thank you for acceptng me friend request. I hope to speak with you very soon and get a story going. Bye for now!
Behind The Hound; Greetings. I hope you are doing well today. Also thank you for accepting.
Its alright. I was supposed to greet you sense I added you.
And please ignore the last comment. I honestly thought I had sent it to another friend.� I am sorry about that.
Anyway, I look forward to conversing and discussing a roleplay. My name is Azyra by the way. -She smiled.- I am a fighting/action, gore, adventure kind of roleplayer. But I am always up for compromise. Both parties have to want to roleplay. I do apologize for this lame greeting but, I believe that my skills should be shown in the rp. Not here. Anyway, Hope to hear from you soon. -The Guardian