Kerallian, apprentice to the infamous Tinman. His adventure initially started after the Tinman said goodbye to the assassin’s guild he was apart of to pursue his own interests in the world. Their fateful meeting was when Kerallian was but 5 years old, a young boy being sold off in the slave markets, however the holding facility that was keeping the young elf and many others imprisoned would have been infiltrated and the prisoners themselves set free per the Tinman’s rather unique skill sets. Starting an all out jailbreak, he took a liking to the young boy during those events as he seemed to have a keen eye and rather was a quick learner of sorts. He taking in Kerallian as his adopted son and apprentice, passing on his knowledge over the years. Early on Kerallian showed a rather keen understanding for combat forms and tactics, becoming proficient with dual wielding daggers and swords as well as utilizing darts, throwing knives, kunai and shuriken to a rather potent effect.
This would lead the Tinman to train Kerallian that much harder to get his skills as polished as possible, however in time the Tinman’s own moral compass rubbed off on Kerallian, a form of weakness in a way to have a soft spot to those in need however it was these morals that he passed onto Kerallian which made the young elf grow to further respect his mentor. By the age of 12 the elf was deadly enough to accompany the Tinman on various odd jobs and missions, working side by side in the field. By the age of 15 Kerallian began to take interests in the Tinman’s rather unique hobby and skill set, the old assassin was a tinkerer of sorts, crafting and inventing various pieces of gear and weaponry. Most of which failed miserably and could not be utilized in combat as effectively as one would want. However the few that did were the Tinman’s own personal arsenal of tricks. A couple of which aided the old assassin in eliminating the guild he once belonged to so long ago.
However 2 years later, the Tinman had not returned from a rather annual pilgrimage of sorts, the only time the 2 were ever separated was during that annual trip. Kerallian waited for 2 additional months in there hideout before finally he would set out to search for his mentor, following the instructions given to him, He would take the lockbox of stashed currency and gear for a life on the road along with the very locket which holds the Tinman’s symbol etched inside along with the mark of Kelemvor on the exterior. He would later torch the hideout, setting it ablaze. Better to leave nothing behind in the event the Tinman’s own ghosts came back to haunt them somehow.
To this Kerallian has searched for years to find his mentor with no luck, now 45 years of age he has resigned to the fact that his mentor might be gone entirely, dead or simply being abandoned by his mentor. He knew if the Tinman wished to disappear there would be no finding him, however a part of Kerallian hopes that mentor is still alive. If anything at all he desires answers, a compulsion to search for the truth of his mentor’s fate and whom if any were responsible.
Full name:Kerallian Whisperwind Nicknames: Gender Male: Date of Birth: Age Unknown: Place of Birth Unknown: Current Residence Unknown: Blood type: Species:Elf Occupation:Assassin
Hair:Jet Black Eyes:Emerald Height:5'8 Weight:150lb Body type: Ethnicity: Nationality: Complexion: Skin Tone:Fair Piercings:None Tattoos: Scars:Multiple Birthmarks: Distinguishing Characteristics:
"As of late there have been tragedies upon this world and I would be appeased if you could clarify the rumors of its trouble world. My mission has been exclusive, so please keep the questioning to a minimum. My time here is short and I would love to make use of it as much as I can. My true name shall be revealed before a pact. I hope my time here is as marvelous as it was in my times of battle.
Greetings, it seems as though I've been tardy with my responses. . I have not forgotten about you. I have been simply swamped with duties I have to attend to. Seeing as I have been flawed I apologize for the mistake. Allow me to introduce myself properly. . .
That is perfectly acceptable. This is a summary of the character I have for that verse.
Her name is Rydia Aki and she comes from a land far enough away from the ordinary. She was born of royalty in a kingdom known as Viseri, which was considered the strongest in her lands. But she was also born as part of a prophecy that started a war with another kingdom known as Draitoar. This was known as the War of Eight, as it took eight years for Viseri to finally fall after Draitoar encircled them and cut off all connections and resources from the outside for 6 months.
As the walls of Viseri fell, the king ordered for Rydia to be taken away through a tunnel system that led underground and miles outside of the kingdom by the king’s advisor and closest friend. The girl was only eight years old then. The two roamed and stayed hidden up until Rydia had turned ten years old when she completely vanished all together. There were no more sightings or rumors of the little girl who was prophesized to restore hope, balance and power in the lands.
This brings us to twelve years later when the rumors and sightings begin again and spread like wildfire. All the kingdoms in her lands rising and even though they did not think much about it – went on the search for the girl. Rydia is indeed still alive and for the most part well, though she has lost all memory of who and what she is. She is all grown up and more powerful than ever. Being the last Viserian makes her valuable – being the prophet makes her target.
Ooc: I can do any era, whether it be modern or medeival. Though in terms of old, it would be more like a middle earth setting. I enjoy the genres action, adventure, drama and romance. I try to incorporate a bit of comedy in any roleplay that I do. It all really depends on your character. What do you like? Genre and era wise?