Full Name (Self explanatory)
Pronunciation (Self explanatory)
Nickname/Alias (Does your character have a pet name, fake identity, or any other thing they like to go by? Put it here.)
Meaning ([Ex: Emily means "admiring" and William means "protector"] If you aren't sure your character's name has a meaning look it up, I'm sure you'll find something. If it's a fantasy name you made yourself, give it a meaning.)
Origin (How did you come up with your character's name?)
Title (Do have a title along with their name? [Ex: Sir, Captain, Ms.])
Pet Name (What do other people call your character? [kid, squirt, babe, ect] May be insulting, endearing, or a combination of both. May have more than one, if other characters call them different things.
ID Number (A number that may also be used to identify your character, such as tournaments and prison settings)
Signature (What is their handwriting like?)
Gender (Self explanatory)
Gender Role (Does your character generally act more feminine or masculine?)
Orientation (Ex: Straight, Bisexual, Homosexual)
Real Age (How old your character is in years)
Age Appearance (How old does your character look? This is mostly for immortal creatures such as deities, but can be used with anybody. [if someone looks older or younger than their age)
Birthday (Self explanatory)
Deathday (May not have one yet)
Personality Easygoing, open-minded, wise, comforting, generous, advising, kind, and humorous, Iroh treated his self-imposed exile during Zuko's search for the Avatar as though it were an extended vacation. Something of an epicurean in his old age, he did not devote his full energies to the pursuit of the Avatar, clashing with the dedication of his nephew. However, beneath his easygoing attitude lays a wise man experienced in the ways of the world, a seasoned and wily strategist, and an incredibly strong and powerful firebending master.
Although he appeared hedonistic, Iroh's life philosophies were about living life to the fullest and choosing your own destiny. He was a firm believer that everyone had the power to create their own destiny. He appeared laid-back because he understood that there were things in life he could not control, but he also believed that a person is fully responsible for the parts they can. From Zuko's point of view, Iroh seemed lazy, but from an objective point of view, it could be seen that he understood that Zuko was misguided. Throughout the last year of the Hundred Year War, Iroh constantly asked Zuko what it was that he wanted in life, asking him if capturing Aang was the destiny that he chose, or a path that others told him he needed to follow. Iroh was a father figure to Zuko.
Iroh was particularly fond of tea, the strategy game Pai Sho, and music. He founded a music night for the ship's crew, among whom he was popular, involving singing and the playing of instruments. He displayed skill at playing the tsungi horn and liuqin, as well as singing lullabies to pacify a crying child. He had shown himself to be an amateur botanist with knowledge of a wide variety of plants and their effects on the human body, though misinterpretation of some plant characteristics led him to accidentally poisoning himself. Ginseng, followed by jasmine, are pronounced to be his favorite teas.
Probably as definitive of Iroh's character as his love for tea was his sage advice and wisdom. Iroh was known by his niece and nephew for his sometimes cryptic proverbs and lengthy anecdotes. Throughout Books One and Two, Iroh constantly guided Zuko during his exile and critical, character-shaping decisions. He had also advised Aang and Toph to great effect.
Closely related to this wisdom was Iroh's affinity for spirituality. He constantly advocated maintaining the balance between elements, as demonstrated when he implemented waterbending techniques to divert lightning. Iroh was the only character besides Aang who was able to see the spirit of Roku's dragon. During the Siege of the North, Zhao also mentioned a rumor that Iroh had traveled to the Spirit World. Later in the battle, Iroh threatened Zhao for capturing the Moon Spirit and disturbing the balance of world, breaking his typical easy going manner.
Iroh had no desire for power, not protesting when his brother took his birthright title of Fire Lord. He soon retired from being a general, and stated that "there is nothing wrong with a life of peace and prosperity".
Though an honorable man, he was not above a spot of pilfering as he once pocketed perfumes from an abbey. He also demonstrated respect and appreciation for all cultures, which seemed to be a rarity among those of the Fire Nation. This partially stemmed from his trip into the Spirit World, which left him with a certain spiritual awareness.
Despite his age, Iroh could be quite the ladies' man when the need arose, often flirting with various women on his travels. Many of these were older women but some have been much younger, such as the bounty hunter June. He was also addressed as "handsome" on multiple occasions.
However, as a young man, Iroh was a much crueler and ruthless individual, enjoying being a renowned Fire Nation General and reveling in his status as the Crown Prince, eager for the power of the Fire Lord, as evidenced by his admission in the letter he wrote to Zuko, Azula, and Ursa after he had broken through the walls of Ba Sing Se, that he hoped they could see the city if he did not "burn it to the ground first". He lost this desire for power, however, after the death of his son Lu Ten and his father Azulon shortly thereafter, being so distraught and grief-striken that he even withdrew from what was a near victory over Ba Sing Se.
The deaths of Lu Ten and Azulon and losing his claim on the throne of Fire Lord filled Iroh with a deep sense of sadness and failure, though his journey across the world by the side of his nephew Zuko healed and transformed him into a kind and wiser man, changing his perspective of the world completely from when he was the Crown Prince and a general. He rarely held grudges and did not seem to care much about his own welfare, which was made evident when a man attempted to mug him in Ba Sing Se; he did not fight back but instead helped and gave advice to the mugger.[1
Birthplace (Where was your character born?)
Astrological Sign (Western)
Zodiac Sign (Eastern)
Species (Human, animal, or a fantasy race)
Ethnicity (Self Explanatory)
Blood Type (Self explanatory)
Preferred Hand (Right handed, left handed, or ambidextrous?)
Facial Type (Ex: Oval, heart, square, round, )
Eye Color (Self explanatory)
Hair Color (Self Explanatory)
Hairstyle (Self explanatory)
Skin Tone (Self Explanatory)
Complexion (Self explanatory)
Makeup (If any)
Body Type (Endomorph, Ectomorph, Mesomorph, or somewhere in between?)
Build (Long legs, chubby cheeks, or muscular arms?)
Height (In inches)
Weight (In pounds)
Cup Size (Self explanatory)
Facial Hair (If applicable)
Shoe Size (Self Explanatory)
Birthmarks/scars (Self explanatory)
Distinguishing Features (Something unique that stands out)
Health (How healthy is your character?)
Energy (How much energy does your character have on a daily basis?)
Memory (How well does your character remember things, and what do they remember?)
Senses (Are any of your character's senses better or worse than others?)
Allergies (Self Explanatory. May be optional.)
Handicaps ([Ex: A limp, deafness, missing an eye] May be optional.)
Medication (What meds do your character take, if any?)
Phobias (Things that simply terrify your character. May be trivial or debilitating. Try to have at least one.)
Addictions (Drugs, alcohol, gambling, or bad teen romance)
Mental Disorders ([Ex: Depression, Bipolar Disorder, Paranoia.] May be optional.)