Dislikes: Spiders, liars, boring people, nerd haters, country, non-functional drunks, coffee, weapons of war
Style: Way of the Architect: A combat style mixing magic, the transformation properties of the Library, and legends of warriors to have an ever evolving fighting style.
Personality Analysis(Library Perspective): I have observed this Avatar for quite some time now. I must say he puzzles me greatly. Based upon the series of events I calculate any other human would have broken from such mental trauma. His ability to rationalize death is astonishing, even when it comes to his family. Perhaps only witnessing the death of his Uncle who he killed is the cause. Still, to remain so positive natured in the most dire of situations is possibly his greatest attribute. He accepts his fate, but his lack of hunger for power troubles me. I am not sure if it is fear or a genuine love of life that drives him to be a hero but so long as he remains himself, I am....happy to remain at his side. He is still a Grave, the reasoning behind the Architect choosing him of all beings still eludes me. Perhaps...it's because of her.
Imaginary Strain: By taking the Library Sykk was changed from a normal human to what could be compared to as a mutant. Though he is unaware of it, a part of the Library itself has fused to his DNA creating a triple helix which gives him an extremely adaptive genetic structure which reacts to certain abilities of the Library and the energy from Conceptual Space. This addition allowing him to completely rewrite his genetic code based on parameters directed by the Library itself. As such his strengths and weaknesses change as well as abilities. What is common is that he is capable of utilizing all forms of energy, even allowing his body to adapt to its surroundsings or rules of that space during transformational periods.
The Library: An ancient artifact which houses all knowledge of the omni-verse within itself. Shaped by the Architect through the first Avatar, the artifact has no known shape and freely changes depending on what Sykk desires. Made of unknown nigh-indestructable its both a weapon and encyclopedia which acts as a catalyst to help Sykk channel conceptual space to perform in his spells. Example: Though Sykk usually keep the Library in the form of a spellbook or staff it can become anything he wishes. There is a conciousness within the Library which guides Sykk providing him information and entertainment as it freely communicates with him. Though all knowledge is stored within it, the Library was severely damaged and doesnt allow Sykk access to said knowledge without the need for him to have to somehow actually acquire the knowledge for himself. An example, though the knowledge of an alien species is in the Library, he wouldnt know anything about them without having to first know they exist and studying them. Because of what it is, the Library exists in a constant state of flux between existence and conception. It can not be completely destroyed without destroying all Knowledge itself.
The Theory of Conceptual Space: The theory of conceptual space was first considered when Sykk used his first spell after acquiring the Library. He prayed for a way to save himself and the world when faced with the calamity that was the Everwatch. As Sykk's world was without any form of magic and a world of science, he hypothesized that his thoughts called out to the Library which defies physics itself. The particular spell he used he merely thought of doing never actually knowing what abilities he had, or even that he had abilities at all. Tearing a hole through an Everwatch Sentinel exactly the way he precieved it lead him to believe his thoughts manifested physically from somewhere.
After witnessing the affect the Library had on the rest of humanity he wondered if thoughts were shared between humans. People who thought of ideas years apart but never meeting, if people shared thoughts where did they go and where were the stored? In came Conceptual Space. Thus Sykk concluded that exposure to his will and the radition of conceptual space forced the humans on his earth to mutate allowing them to control certain types of energy but none matching that of Conceptual Space. What Sykk has noticed about the Library is that its connection to Conceptual Space places it in a constant state of flux, existing both here and there.
Along his journey Sykk has met several universal level deities that have some basic knowledge of Conceptual Space with Fifth Dimensional beings having the clearest understanding of the realm. However though similar in nature, only beings from the System are capable of utilizing Conceptual energy without a source to draw from.
Conceptual Energy: A type of interdimensional energy which comes from Conceptual Space. The unique properties of this energy makes it completely immune to sensory of any kind until it his physically manifested in a given environment. This is because it is tied to ones imagination and therefore not completely real until it is refined. Because Sykk's body acts like a conduit for this energy he noticed it is both everywhere and nowhere all at the same time allowing him access to it so long as his abilities aren't sealed by the Role Effect. This also makes Sykk immune to sensor foes because he doesnt emit an energy signature until a spell is used and even then it is only the spell which may be possible to read. In fact without a way to scan his DNA Sykk would appear as a normal human.
Conceptual Energy in it's pure form is quite deadly to beings affected by reality. If a being were to be thrown into Conceptual Space they would be lost and have their very essence scattered across the realm of dreams and ideas unable to remember who or what they were. When a material being comes in contact with pure Conceptual Energy it has the same affect which is why Sykk refines it into spells.
Conceptium- Sykk knows very little about the origins of the Library but it was clear that even its make up defied the laws of physics. It was clear it was made of metallic elements but it could literally change into any state at a mere thought giving it a free flowing molecular structure. This lead Sykk to believe it was made within conceptual space itself but assimilated elements from his universe. Sykk discovered this ability stretched to elements in other universes the first time he jumped to an alternate universe. As powerful as this element is, it is not indestructible though it can heal itself. One metallic element which Sykk is unsure of which the Library sites to being from his universe but not is remnant traces of the meteor which was used to forge the Eight Embers belonging to his uncle Cross.
Hall of Tomes- Often times Sykk spends his free hours exploring an ever-shifting Labyrinth which Sykk subconsciously creates when visiting the Dimensional Matrix of the Library. It is the universe which stores the Knowledge contained within the Library designed in a such a way that reflects the mental state of its' user. It is a chaotic realm for all Avatars of the Library and Sykk has seen records or them all being able to easily navigate it, however many of the paths seem to be eaten away and sealed by White Doors corrupted by silver tendrils.
4th Seal Anti-Erase: The type of being Sykk is grants him a very unique ability. Four seals which share existence on ascending levels. Sykk's connection to the Library serves as his Link to Conceptual Space and the Architect who exists beyond Conception. Therefore Sykk is immune to attacks which would would destroy his existence as the other seals still exist. First Seal: The Sage, Second Seal: The Library. Third Seal: Conceptual Space. Forth Seal: The Architect. Three of the Seals are theoretically able to be destroyed yet the fourth and final Seal exists beyond the 4th wall and beyond the powers of roleplay.
Temporal Causality Paradox: This is a secret ability activated when Sykk enters an established universe. The limitlss power of the Library creates a timeline in which Sykk exists in that universe naturally. In this case what he does remains a part of the universe but once he leaves the timeline rewrites itself to fit what naturally would happen as if he wasnt there. Only if he returns to the created universe does his imprint over the current one bringing everyone who witnessed his Role to remember. When working with the 4th Seal, this ensures that other versions of Sykk arent created through other timelines. However little does Sykk know that the algorithm which directs this part of his DNA is flawed from the damage the Library suffered from before it bonded with Sykk. This has created two other Sykk which belong to their respective univeres they were born in. Sykk also is unaware that any dimension or universe that has a shard of the Library within it, can potentially have a version of Sykk created by if it receives a signal from the Library.
Role Effect: Thanks to the Library's Matrix Drive Protocals, when Sykk enters a universe he is subject to a phenomena known as the Role Effect. Sykk has a specific purpose in mind for infiltration of another universe and he is incapable of leaving said univerde until he completes his destiny. Because of the damage the Library suffered and missing fragment code, this often times affects the transformation Sykk undergoes when he has switched genders.
Sykk has discovered this may also have something to do with why his abilities tend to change when he is a woman to match those of empowered humanoids nearby. Sykk has also changed species to fit a specific universe. To date he has been twelve different species, and a female five times.
The System: After Sykk's first jump he discovered the existence of The System which were six seperate universes created by the Architect. The specific universe which Sykk was born in who directly inherited the Library was the last universe created call Legacy of Knowledge. Because the Library is a divine regalia which connects the other universes to him, Legacy of Knowledge runs seperate from the other five allowing for him to have interact with events in all other universes without causing paradoxes. Essentially though the LOK universe was created last, it is the very core of The System hence why the Library was found here.
Grave Bloodline: Those who decended from Cross Grave and beings like his sister who inherited the Godseed share one aspect in common within the System. They are glitches which tend to cause strange phenomena within the System to occur against the Architect's design. They have an unusal tendency to come in contact with Divine Regalia which enhance their chaotic power creating uncalculated outcomes which can help or hinder the System as a whole. Examples of these Regalia are the The Library, Eight Embers, Phantom Pride, Lei-Fongs Brush, and the Null-Force Scales. (Others exist just not naming them all)
Godseed Inheritance: Thanks to the blood of his mother Trinity, Sykk has inherited fragments of the Godseed which is sealed within his DNA. Though much of the physical enhancements normally given by the Godseed have been lost thanks to human breeding, Sykk managed to retain the psychic enhancements and excel. Though his telekinetic abilities are rather weak, especially when compared to Cross or Vexia, his telepathic power is on level with a class 4 psychic. One of the few physical enhancements he retained is his increased healing factor as well as an extended life span. Another would be his natural olympic physique, though this is a taint shared by most humans thanks to the spliced technology humanity inherited which mirrored Cross' DNA structure. Naturally immune it most natural diseases the addition of the Library allows even foreign objects to filter through his system quickly. Though he grew up a rather inactive, ever since Godfall Damien has trained in various ways. In his time traveling across the multi-verse and study of the Knowledge within the Library Sykk has learned various forms of martial arts.
Paradox Immunity: Because Sykk has the Library, he exists outside the timeline within the System which exists seperate from the fabric of normal time and space. His immunity coupled with his Causality ability allows Sykk to freely affect universes without fear of accidental temporal collapse.
Class Specification: Runic Spellweaver
Magic Level: Sage level mage with the ability to manipulate interdimensional energy to alter space at the sub-atomic level. Manifesting as ruinic circle seals, Sykk scribes his thoughts in the seals which act as conduts for the conceptual energy to perform. Sykk specializes in water/ice, earth, light, time and rift magic as well as transmutation though his abilities and specializations change depending on where he is and if he uses the Legend of a Warrior to grant him certain abilities. Sykk's natural talent allows him to cast spells merely by thought though often times distractions cause his spells to backfire creating unpredictable affects. After the first seven years as the Avatar of the Library Sykk has mastered enough of his powers to prevent transforming when he arrives to a new universe unless necessary, can return to any universe he visited before at will unless assigned a critical Role somewhere, and can release multiple complex spells simultaneously without messing up. Because the spells are written in a language only Sykk can understand, it is impossible for other to alter their function in any way. The Library has often compared his seals to a combination of verses, mathmatic equations, computer code, and emotion. ( Most warriors are characters i have created over the years or referrence the owners of weapons i have made. Should he use a Legend I will post their abilities and such which will override what he has normally or at that time.)
Now though Sykk is a Caster of the highest calibur one would be mistaken to confuse his spells with normal magic. With many wizards, should they manipulate their energies to summon a collum of flame it would be birthed by their magic itself unique to their world. Very rarely does his conceptual energy actually mimic different forms of energy not matching the specific element he is conjuring. Instead he directly manipulates present natural forces and energies and adds to them bypasssing certain beings magical resistances by providing hybrid attacks and defenses. In the event of hitting an opponent with pure Conceptual Energy the effect on a real body is usually quite devastating causing objects to shift through an endless cycle of creation and destruction or become caught between material world and that of a sort of Abyss.
Eye of the Architect :The ability to anaylze any technique, device, spell, or object, living or not and break it down to a written code only Sykk can see or understand at first sight. It also makes him able to see through illusions both magical and psionic alike. Allows him to precieve movements beyond normal human capacity as well as telescopic vision should he need it. Manifests as a third eye of glowing silver energy when Sykk enters a heightened sense of conciousness during battle. Length of time to completely break down a technique is based on the complexity of object. The code matches the runes which carve his spells. Alpha Code input:PR7M3 G3N3, due to extreme exposure to Conceptual Energy Sykk's mind now naturally processes information at Architect level and can process and react to FTL movement.
Aura Manipulation: The ability to control ones own spiritual essence to perform feats beyond their physical limitations. Sykk's Aura allows him to naturally draw on the energy found within the space between dimensions known as conceptual space without the need to concentrate. This energy manifests his thoughts and desires in ways only limited by his imagination which in theory allows him to perform any action so long as he can precieve it to be possible, this includes the ability to hurt gods as his will in his attacks are absolute and he doesnt precieve them as incapable of defeat. In story there is virtually nothing he theoretically cant accomplish. Or an ability he cant have. However he is limited by his imagination and various factors so he does not have access to all his potential abilites at one time as that would be impossible to imagine. Can not grant himself absolute immortality in the sense of not being able to die and he still gets hurt like anyone normal human without alteration.
Xenonian Cyberweave: A combination of enchanted proteins harvested from silk of the Xenonian Proto-Wyrm and nanomachines made of a highly adaptive metal. Designed to link directly to the Library's Matrix Drive every fiber of his clothing, from under-garments to his cloak is made of programmable matter which naturally adapts to any environment he encounters ensuring he can survive in it. The cyberweave acts as a secondary skin perfectly molding to Sykk's body. The cloak is naturally resistant to magical energies which is supported by protective seals stitched into the fibers and actually emits a powerful reactionary electromagnetic field which repels other types of energy but is vulnerable to physical damage except by ballistics or metallic objects subject to magnetic force. Though his cloak is durable the systems of the cyberweave are the most vulnerable part of his clothing which have a natural repair function feeding off ambient magical energy to cause the cells to self replicate. The silk of the Proto-Wyrm has 100x tensile strength of spider's silk. Sykk defines it as a living creature which hasn't reached a sentient state. This also keeps his soul or physical vital signs from being sensed by others by keeping the energy emission contained within the fibers. Being linked to the Matrix Drive allows it to alter its state even to the point of creating scale like plates or additional limbs to provide support for Sykk. Though every molecule can be altered to match any material it often sticks to material matching it's own original make-up which is harder than any known material by man and matches the durability of supernatural metals but light as feathers. What makes this cloak so versatile is the origins of the Xenoian Proto-wyrms. As the oldest living creatures of the W.O.M universe they have evolved to become nearly indestructible. Able to swim through the gravitational pull of black holes and sleep with suns their only natural predators are themselves. The silk acquired was given to Sykk as a gift for helping to birth an egg of an elder. Though the garment isnt as durable as the wyrm itself the environmental protection it offers Sykk allows him the ability to live in space.
Silver Arms: Fairy magic is some of the most powerful of all species, Sykk was bound to come across their kind sooner or later. In this particular case he saved the Fairy King Grantham from being corrupted by the Darkness. As a reward he fashioned a pair of silver gauntlets harboring three enchanted jewels. A black diamond, sapphire, and topaz. Each one allows him a mental control over certain aspects of the three elements he specializes in. With the black diamond Sykk can add the void element to light creating Darklight which siphons energy from molecules allowing to to disintegrate matter. With a sapphire Sykk can manipulate the surface tension of water. With the topaz Sykk can manipulate the electromagnetic charge of minerals and metal in the earth effectively manipulating the gravity in said area.
Cloak of Grace: An angelic artifact taking the shape of a golden rune covered collar which glows with an ice blue light. With this collar Sykk gains the ethereal wings of an angel which are invisible to the naked eye, grants him the power of zero gravity flight. Sykk is able to propel himself in any direction at impressive speeds while emitting an aura which protects Sykk from the force of flight as well as providing oxygen so he can travel through environments lacking oxygen. Within the vacuum of space this also keeps him pressurized.
Wrath of Ragnarok: Among all the items in Sykk's arsenal this is by far the one that he worked the hardest for. A staff forged by dwarven hands Sykk literally scoured Midgard after ensuring the prophecised events of Ragnarok took place exactly as they should. Taking the Bones of Baldr, Fangs of Fenrir, the Last Eye of Odin, Wood of Yggdrisil, a Shard of Mljnoir, Scales of Jormungandr, Mythril and Strands of Glepnir the surviving dwarves forged a weapon capable of slaying the Aesir and bend the cosmos to its will.
Partially mechanical in nature it is capable of transforming into a battle axe and a bow. The Wood from Yggdrisil and Jormangundr scales were fused together using Mithril for the conjoined parts which became plates over a Baldr's bones. At the tip there are three branches which form a cage which housed the Last Eye of Odin. The branches wrapped around the Shard of Mljnoir forming a blunt tip while at the other end there is a double sided blade edge formed from the Fangs of Fenrir which when transformed extended to form the blades of the battle axe. In bow form the blades move to the center with the shard and eye with Glepnir function as a bow string, as the shaft folds forming the arc of the bow. The entire staff has been wrapped in various parts using Glepnir.
-Abilities: Using the materials he did grants the staff various powers which enhance Sykk's abilities as well as grant him a few new ones. By combining the Mithirl, Wood, Bones, Scales, and Glepnir the staff is nigh unbreakable. With the Eye of Odin he is able to channel the magical might of the All Father granting him a boost in physical strength, endurance and stamina. The Fangs of Fenrir provide a sharp blade capable of cutting through most material even mithril but when combined with the power of the Shard of Mljnoir it can endow the blade and staff with lightning increasing it's cutting power.
From the Bureau of Paranormal Research and Defense.
We would like to send you our thanks on communicating with EXPERIMENT-009. May your encounter with "It" goes well. We look forward to be future alliances in our line of work. We wish you all great benefits fall in your way.
Hello there! I came top leave this lame ass mass greeting to just break the ice, just in case. My name is Seraphine , it's really nice to meet you and thank you so much for the add. :) I have discord on my page if you like to chat or whatever there instead of here, because let's be real comments are kind of a pain in the ass sometimes.
Feel free to lurk I always love to see pretty people do their thing and if you wanna be friends or just brainstrom a story, let me know.
OOC: Hello there, It's very nice to meet you. Thank you for sending a request. I would love to rp or just chat with you some time. Please look in my albums and choose a character you like and I'll send the starter. But if you don't like the still single ones I will make a whole new character that only you will be role playing with. But if you don't like any of those check out the 'Extra male characters' album that I have up and if you have any questions about certain males just ask.
Hello there, and good day to you! Thank you for sending me a request! I'm very impressed by how detailed your character's backstory is, and I'm still going through it! Clearly you have a love for writing, and I hope I can prove myself to be worthy of your time as a potential role-playing partner! I do hope you can forgive me for the mess of words I call a "story" for Natasha at the moment. I'm working through it and seeing what I should remove or add to her bio. If you have any questions about her, please do ask!
Hey there dollface. This is a mass comment/greeting i send to everybody at the moment. My name is Karayan Blackwood,it's a pleasure to meet you. Fair warning I am really slow on here due to life but I will reply asap. My discord can be found on my page if you'd rather talk there